Diglett @ Life Orb
Ability: Arena Trap
Level: 5
EVs: 236 Spd / 236 Atk / 36 SDef
Jolly Nature
- Earthquake
- Memento
- Sucker Punch
- Protect
Cottonee @ Eviolite
Ability: Prankster
Level: 5
EVs: 196 SDef / 196 Def / 116 HP
Bold Nature
- Encore
- Memento
- Giga Drain
- Dazzling Gleam
This core is a double memento core, designed for pure support. Fletchling is usually desired as a partner, for diglett's ability to beat amaura, chinchou, tirtouga, etc that can wall it, however I often use other set up Pokemon, such as Scraggy. Cottonee helps to stop things like Tirtouga, and its priority encore can really help with setting up when memento isnt an option. This core doesnt do so well in allowing Pokemon to set up on things like Foongus, so having Pokemon that can force those out and hard wall them is excellent! Archen is a great wallbreaker while maintaining enough bulk to beat common threats. Fletchling is another that can come in and beat Fighting-types.
PANTSMAN (Scraggy) @ Eviolite
Ability: Shed Skin
Level: 5
EVs: 36 HP / 156 Atk / 36 Def / 68 SDef / 212 Spd
Jolly Nature
- Dragon Dance
- Drain Punch
- Zen Headbutt
- Knock Off
>FIGHT COUNTER (Misdreavus) @ Eviolite
Ability: Levitate
Level: 5
EVs: 36 Def / 236 SAtk / 236 Spd
Timid Nature
- Substitute
- Shadow Ball
- Nasty Plot
- Dazzling Gleam
This core attempts mid-early game sweeping by being able to switch into each others checks and counters and keep momentum by forcing switches with +1/+2 boosts. For example, Misdreavus sets up on things like Spritzee and can set up on mons like mienfoo and Timburr in a pinch, while Scraggy can set up on things like Porygon and Munchlax, as well as switch into Pawniard. It is best to play this core conservatively unless you absolutely need to take that Knock Off. This core has trouble with Pokemon like Timburr and sometimes Fletchling if played right, so pairing it with Pokemon that can beat them is nice, such as Archen.
FREEEEEENNNN (Amaura) (F) @ Berry Juice
Ability: Refrigerate
Level: 5
Shiny: Yes
EVs: 16 SDef / 200 Def / 224 SAtk / 68 HP
Modest Nature
- Nature Power
- Thunder Wave
- Ancient Power
- Hidden Power [Fighting]
LOLfuckMienfoo (Larvesta) @ Eviolite
Ability: Flame Body
Level: 5
EVs: 76 HP / 236 Atk / 156 Def / 40 Spd
Adamant Nature
- Flare Blitz
- U-turn
- Will-O-Wisp
- Morning Sun
NOSEDICK (Drilbur) @ Eviolite
Ability: Mold Breaker
Level: 5
EVs: 116 HP / 76 Atk / 104 SDef / 212 Spd
Jolly Nature
- Earthquake
- Poison Jab / Stealth Rock
- Rapid Spin
- Rock Slide
This is probably my favorite core of them all. Because it has my main fren Amaura. Basically, I use Amaura as a lure / Fletchling counter, while also helping to Para Pokmeon allowing Larvesta to outspeed and possible OHKO them. Larvesta can switch into many Steel-type moves as well as Fighting-type moves, often burning them. Drilbur is hazard control, while also hitting everything notable hard with its Earthquake. It beats Archen as well with Stealth Rocks up. Archen and Timburr can be a problem, as well as Drilbur itself. This makes things like Foongus notable as a partner.
OK so in order to create a sense of order in these posts, when posting your description, be sure to answer some key questions to allow readers to know just exactly
how the core works.
- Why is it good?
- What does it hope to accomplish?
- Is it a defensive / offensive / support core?
- Notable teammates?
- Notable threats?
If you guys could answer these questions at the minimum, that would be great! :)