Dark/Dragon: zxgzxg; Regic Boat; Gaboswampert
Bug/Ground: Okispokis, Scoopapa, zxgzxg
Ice/Ghost: Ema Skye, Scoopapa, G-Luke
Bug/Ground: Okispokis, Scoopapa, zxgzxg
Ice/Ghost: Ema Skye, Scoopapa, G-Luke
And Scoopapa wins Ice/Ghost with Palisage!Name: Dunipede
Typing:
Ability: Sand Veil / Sand Force / Rough Skin
Stats: 103 / 110 / 80 / 72 / 60 / 103
Moves:
Physical: Earthquake, Horn Leech, Rock Slide, Stone Edge, X-ScissorSpecial: Bug Buzz, Earth Power, Ice BeamStatus: Coil, Swords Dance, Stealth Rock, TauntDescription: Behold: Bug Garchomp! Basically does Garchomp things: tank, setup sweeper, or fully defensive. Defensive sets get the added bonus of STAB Horn Leech to recover some HP.
Name: Nightmaleon
Typing:
Ability: Unnerve / Protean (banned) / Psychic Surge
Stats: 65 / 120 / 70 / 80 / 130 / 85
Moves:
Physical: Close Combat, Dragon Claw, Knock Off, Outrage, Sucker PunchSpecial: Dark Pulse, Draco Meteor, Dragon Pulse, Expanding Force, Flamethrower, Psychic, PsyshockStatus: Dragon Dance, Moonlight, Taunt, TeleportDescription: Funky terrain abuser. Psychic terrain helps support Dragon Dance sets by stopping priority, but can also be used to surprise Beetilient and Mountough with Expanding Force.
Now, discussion phase will begin for the next 24 hours. The next slate will be Fire/Rock, Normal/Fighting and Steel/PsychicName: Palisage
Typing:
Ability: Mirror Armor / Dazzling | Snow Cloak (HA)
Stats: 90 / 110 / 80 / 130 / 90 / 35 (535 BST)
Movepool:
Physical: Poltergeist, Icicle Crash, Earthquake, Superpower, Stone Edge,
Special: Shadow Ball, Hex, Ice Beam, Freeze Dry, Dazzling Gleam, Thunderbolt, Psychic,
Status: Trick Room, Shore Up, Teleport, Will-o-Wisp, Calm Mind, Memento,
Flavor: WIP
Reasoning: Right now the only slow Trick Room user is Coreept, so this would provide it with a nice offensive partner. Ice / Ghost is a great STAB combo, and if you're willing to go mixed you can snipe pokemon like Gargogunk and Fluxtape-S with Earthquake. It's sort of an ice-palace counterpart to Palossand.
This is too bulky and a bit too powerful with Adaptability.Name: Scandroid
Typing: Psychic/Steel
Ability: Analytic/Clear Body (Adaptability)
Stats: 136/107/54/90/100/23 (510)
Moves: Meteor Mash, Bullet Punch, Expanding Force, Psychic, Psyshock, Zen Headbutt, Psycho Cut, Fire/Ice/Thunder Punch, Drain Punch, Steel Beam, Calm Mind, Bulk Up, Thunderbolt, Volt Switch, Teleport, Flash Cannon, Superpower, Iron Defense, Thunder Wave, Energy Ball, Trick Room, Heavy Slam
Weight: 861.8 kg
Description: This robot is either a slow Analytic breaker, or a Trick Room adaptability mon but isn’t both at the same time. It’s coverage is limited to Special Electric and Energy Ball and Superpower and elemental punches. It doesn’t even have Rockslide, Earthquake, Shadow Ball or Focus Blast. Fire types are dangerous and resists aren’t as rare as you’d think. A psychic with steel resistance is scary. It’s only healing option is Drain Punch if you even have room for it. Akanalund can easily outslow and his Scorching Sands are dangerous to your attempted Ice or Fire Punch if you even have room for those.
Theriburn having Tough Claws STAB Fire Lash with 117 Attack is a bit too strong, so we'd like for you to lower the Attack a bit.
Name: Theriburn (Therizinosaurus + Burn)
Ability: Tough Claws / Flame Body | Sand Rush (HA)
Typing: Fire/Rock
Stats: 85/117/100/40/100/73 (515)
Weight: 235.0 kg
Useful Moves: Fire Lash, Flame Charge, Heat Crash, Stone Edge, Rock Slide, Thorat Chop, Drill Run, Earthquake, Close Combat, Body Press, Body Slam, Swords Dance, Will-O-Wisp, Rock Polish.
Flavor Moves: Flame Wheel, Smack Down, Rock Blast, Shadow Claw, Aerial Ace Metal Claw, Iron Tail, Heavy Slam, Dragon Claw, Dragon Tail, Breaking Swipe, X-Scissors, Cross Chop, Rock Smash, Crush Claw, Cut, Facade, False Swipe, Retaliate, Scratch, Slash, Flamethrower, Fire Blast, Heat Wave, Ancient Power, Swift, Hyper Beam, Sunny Day, Sandstorm.
Fossil pokemon. Therizinosaurus were dinosaurs from the same group of the T-Rex (theropods), that had long claws, feathers and herbivorous diet. In the games, it was a big scary dinosaur that lived in deserts, near volcanos. It had hard as rock claws and, instead of feathers, flames on it's large, heavy body. Despite it's power and size, it wasn't agressive, unless it felt endangered. Theriburn also has a long tail that is made of really hard rocks that can ignite and generate a big and impressive flare when aggroed, but it's head is fairly small compared to it's body, this is why it can't use recoil moves.
Speaking of moves, I gave it most tail and claw/slash related moves, and avoided recoil moves because of thing's tiny head. Moves like Power Whip and good electric coverage could be problematic, so I decided to avoid them. The claws are really long, so punch moves are also unviable.
About the abilities: Sand Rush is because it lives in deserts and has potent legs; Flame Body because it's body is literally covered in flames. I guess I don't need to explain why Tough Claws on a Therizinosaurus-based fakemon.
Name: Oragami (Oraculum + Kagami [Mirror in Japanese])
Ability: Magic Guard/Mirror Armor | Illusion (HA)
Typing: Steel/Psychic
Stats: 85/60/60/90/110/110 (515)
Weight: 85.0 kg
Useful Moves: Doom Desire, Steel Beam, Flash Cannon, Future Sight, Psyshock, Psychic, Expanding Force, Stored Power, Earth Power, Focus Blast, Thunderbolt, Thunder, Rapid Spin, Recover, Calm Mind, Rapid Spin, Light Screen, Reflect, Teleport, Toxic, Wish.
Flavor Moves: All Universal TMs, Mirror Coat, Shockwave, Iron Head, Metal Claw, Steel Roller.
It's based on the Silver Surfer in the likes that it is a full polished metal humanoid creature. It has a gem at the forehead that concentrates psychic power. Resembles a skinnier version of Melmetal. The steel that forms it's body it's so polished that is aways reflecting light, like a mirror. It is said that Oragami can create Illusions with it's psychic powers, manipulating the light it reflects. Oragami was worshiped by an ancient culture that believed it could tell the future.
Magic Guard is for it beeing so reflective that nothing can affect it, and Mirror Armor is self-explanatory. "But why not Clear Body over those two because fits the flavor better" The body isn't clear, is a mirror ;P and... Well, besides that... MAGIC GUARD STEEL BEAM. Illusion is a nice gimmick and I think it fits a Mirror+Orculum fakemon.
Edit:
I missed the obvious kangaroo fighter sub, so I subbed it myself:
Name: Warlaby (Warrior + Wallaby)
Ability: Guts/Klutz | Huge Power (HA)
Typing: Normal/Fight
Stats: 52/68/60/55/60/105 (400)
Weight: 18.0 kg
Useful Moves: Mega Kick, Giga Impact, Double-Edge, Quick Attack, High Jump Kick, Low Kick, Superpower, Trop Kick, High Horsepower, Bulldoze, U-Turn, Bulk Up.
Flavor Moves: Sunny Day, Sandstorm, Protect, Substitute, Facade, Taunt, Switcheroo, Swift, Hyper Beam, Focus Blast, Mud Shot, Mud Slap.
This is too bulky for a Pokemon with Regenerator and such a good defensive typing.
Name: Machathy (Machine + Telepathy)
Ability: Regenerator | Inner Focus | Synchronize
Typing:|
Stats: 85 | 95 | 105 | 95 | 75 | 60 (515 BST)
Weight: 90 kg
Relevant Moves: Doom Desire, Future Sight, Flamethrower, Power Gem, Stealth Rock, Psyshock, Knock Off, Thunderbolt, Universal TMs
Flavor Moves: Gear Grind, Psychic, Flash Cannon, Expanding Force, Steel Beam, Iron Head, Zen Headbutt, Dark Pulse, Dazzling Gleam?
Description: this might be a little similar to another sub (WIP)
We think this is maybe a bit too fast.Name: Deserizard
Ability: Desolate Land / Rock Head / Sturdy (HA)
Typing:
Stats: 63/90/52/78/85/137 (505)
Weight: 19 kg
ame: Volcarupt
Ability: Sand Rush / Heatproof | HA: Regenerator
Typing:|
Stats: 120 | 115 | 71 | 100 | 89 | 40 (535 BST)
Weight: 517 kg
Relevant Moves: Head Smash, Flare Blitz, Stone Edge, Earthquake, Flame Charge, Will O Wisp, Rock Slide,
Stealth Rock, Scorching Sands, Lava Plume, Spikes
Flavor Moves:Description: I wanted to try a different version of recoil abuse, instead of Rock Head, I went for Regen healing off damage. Outside of that it does breaker things, it has a decent bulk so it can pivot into a few things as well.Mud-Slap, Sandstorm, Sunny Day, Drill Run, Horn Attack, Megahorn, Meteor Beam, Flamethrower, Fire Blast, Overheat, Earth Power, Ancient Power, Horn Drill, Smack Down, Rock Throw, Explosion, AUM, Heat Crash, Heavy Slam, Body Press
Muab`Boa
Type: Normal / Fighting
Stats: 75 / 110 / 75 / 65 / 85 / 120
Ability: Inner Focus / Anticipation | Sand Rush (HA)
Move:
Physical: Double Edge, Body Slam, Quick Attack, Close Combat, High Jump Kick, Drain Punch, Mach Punch, U-turn, Knock Off, Stone Edge, Earthquake,
Status: Bulk Up, Encore, Switcheroo,
Flavor: Tail Slap, Hyper Voice, Mega Kick, Flail, Giga Impact, Hyper Beam, Retaliate, Last Resort, Fake Out, Slam, Covet, Feint, Swift, Reversal, Revenge, Brick Break, Focus Blast, Aura Sphere, Vacuum Wave, Focus Punch, Low Kick, Low Sweep, Rock Slide, Rock Blast, Bulldoze, Stomping Tantrum, Assurance, Payback, Thief, Bite, Crunch, Dark Pulse, Fling, Bullet Seed, Sand Attack, After You, Ally Switch, Psych Up, Growl, Safeguard, Tickle, Work Up, Laser Focus, Helping Hand, Double Team,
Reasoning: A fairly simple offensive pivot, that can be particularly effective on a sand team. It's based on a Jerboa (a little desert mouse), references Muay Thai, and also joins Akanalud in being a Dune reference.
Congrats to the winners!
Name: Witchwach (Witch + corruption of Watch)
Ability: Telepathy / Light Metal | Magician (HA)
Typing:|
Stats: 105 | 100 | 85 | 100 | 95 | 70 (555 BST)
Weight: 71 kg
Relevant Moves: Magearna + Jirachi's movepool
Description: Sporting a typing that isn't the best Steel has to offer, alongside a bunch of near useless abilities and only average stats, one may wonder what makes Witchwach a notable addition to teams. That is where its outstanding movepool comes in. The combination of two versatile and wildly different Steel type Mythicals bolster's this Pokemon utility to an all time high while still ensuring it can perform a host of different roles for the user's team.