cheru
formerly romanji
Yay noms have been posted, I’ll get a few more nominations in for myself.
to a+
Scizor doesn't really have the same oomf factor that it once had back during the Aegislash meta. Hell, it was only used twice in Snake semifinals, and wasn’t even used in finals or week 1 of SCL. Teams are simply prepped out the ass against this most of the time anyway. It's either that you have the wrong move (U-turn or Knock Off) on bulky SD sets, or have the 3 Attacks + Roost sets that are way too weak and can't effectively force progress and is more often then not just a U-turn bot.
to a+
Azelf absolutely shreds offensive cores like very little else can. Expert Belt sets can tear through any core, as switch-ins to Psychic and Flamethrower are all fearful of a coverage move like Energy Ball, Dazzling Gleam, or Knock Off. Mandibuzz dropping off of a cliff also helps it remove its biggest counter. Moreover, its Speed also keeps many already fast Pokemon like Keldeo, Zarude, and Cobalion, while the only relevant faster threats like Crobat and Noivern can't switch in either.
to b+
Lycanroc has been underrated by many as of late, including myself, but it definitely still has many of the great traits that it had before. Its 110 Speed lets it act as a wallbreaker that outspeeds Keldeo, Cobalion, Nihilego, and Thundurus-T. It's also strong enough to break past many defensive Pokemon like Slowking, Salamence, and Amoonguss with Stone Edge, while also making sure that a chipped Hippowdon can't come in on Close Combat, especially with Spikes layed down.
to b
The ice cream apologist is here to keep nominating Vanilluxe again (at least outside of the discord for once). Vanilluxe is the best "pure" special wallbreaker we have, especially with Cobalion overtaking Scizor as the primary Steel-type. Blizzard and Freeze-Dry become even more free to click, since nothing barring Chansey can switch in effectively. Hippowdon and the bulky Grass-types being everywhere is fantastic for it, while the hazard control isn't bad for it to find opportunities to switch in.
to b-
Mandibuzz doesn't really fit in the metagame anymore. With Cobalion being everywhere and being a wallbreaker that it can't touch and gives it completly free set-up. It really can't be an effective Defogger either since its matchup against hazard setters besides Excadrill is awful, and its matchup against most of the tier is rough. Knock Off users being everywhere doesn't help matters at all, as it's going to get overwhelmed way too easily.
to c+
Toxtricity, similarly to Vanilluxe, can break through most of the metagame since Boomburst + Overdrive has such amazing coverage throughout the tier. It can also mix and match its choice of item to take advantage of Hippowdon, like Silk Scarf to KO it with Boomburst or Air Balloon to troll it even harder, since it's immune to Toxic. It's speed tier is still rough and it is difficult to build with but is a big threat if not accounted for.
to ur
Trick Room teams are just incredibly inconsistent right now, since they already have to sacrifice 2 Pokemon for Healing Wish / Lunar Dance. There are also just too few turns for the sweepers to be used effectively as well, as when Trick Room is inactive, they end up becoming incredibly passive and can be taken advantage of by any semi-decent offensive team.
Now I'm listing a few discussion points listed from the rest of the VR team, happy discussions!
Scizor doesn't really have the same oomf factor that it once had back during the Aegislash meta. Hell, it was only used twice in Snake semifinals, and wasn’t even used in finals or week 1 of SCL. Teams are simply prepped out the ass against this most of the time anyway. It's either that you have the wrong move (U-turn or Knock Off) on bulky SD sets, or have the 3 Attacks + Roost sets that are way too weak and can't effectively force progress and is more often then not just a U-turn bot.
Azelf absolutely shreds offensive cores like very little else can. Expert Belt sets can tear through any core, as switch-ins to Psychic and Flamethrower are all fearful of a coverage move like Energy Ball, Dazzling Gleam, or Knock Off. Mandibuzz dropping off of a cliff also helps it remove its biggest counter. Moreover, its Speed also keeps many already fast Pokemon like Keldeo, Zarude, and Cobalion, while the only relevant faster threats like Crobat and Noivern can't switch in either.
Lycanroc has been underrated by many as of late, including myself, but it definitely still has many of the great traits that it had before. Its 110 Speed lets it act as a wallbreaker that outspeeds Keldeo, Cobalion, Nihilego, and Thundurus-T. It's also strong enough to break past many defensive Pokemon like Slowking, Salamence, and Amoonguss with Stone Edge, while also making sure that a chipped Hippowdon can't come in on Close Combat, especially with Spikes layed down.
The ice cream apologist is here to keep nominating Vanilluxe again (at least outside of the discord for once). Vanilluxe is the best "pure" special wallbreaker we have, especially with Cobalion overtaking Scizor as the primary Steel-type. Blizzard and Freeze-Dry become even more free to click, since nothing barring Chansey can switch in effectively. Hippowdon and the bulky Grass-types being everywhere is fantastic for it, while the hazard control isn't bad for it to find opportunities to switch in.
Mandibuzz doesn't really fit in the metagame anymore. With Cobalion being everywhere and being a wallbreaker that it can't touch and gives it completly free set-up. It really can't be an effective Defogger either since its matchup against hazard setters besides Excadrill is awful, and its matchup against most of the tier is rough. Knock Off users being everywhere doesn't help matters at all, as it's going to get overwhelmed way too easily.
Toxtricity, similarly to Vanilluxe, can break through most of the metagame since Boomburst + Overdrive has such amazing coverage throughout the tier. It can also mix and match its choice of item to take advantage of Hippowdon, like Silk Scarf to KO it with Boomburst or Air Balloon to troll it even harder, since it's immune to Toxic. It's speed tier is still rough and it is difficult to build with but is a big threat if not accounted for.
Trick Room teams are just incredibly inconsistent right now, since they already have to sacrifice 2 Pokemon for Healing Wish / Lunar Dance. There are also just too few turns for the sweepers to be used effectively as well, as when Trick Room is inactive, they end up becoming incredibly passive and can be taken advantage of by any semi-decent offensive team.
Now I'm listing a few discussion points listed from the rest of the VR team, happy discussions!
to a
to a
to a
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to a
to a+
to a+
to a-
to a
to b+
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to b+/a-
to b+
to b
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to c
to ur
to ur
to a
to a
to a
to a
to a+
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to a
to b+
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to b+/a-
to b+
to b
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to c
to ur
to ur