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PROPOSAL: Roll to Dodge
My Rtd game in firebot has fallen, and bumping it now would likely land me in firebansville again. So let's add a mechanic from it. Each player can choose a user to target with this once in the entire game. Then, the host rolls a 1d6 "Roll to Dodge" for this target, with the following results:
1 - [DEAD] The target loses ALL of their points. If they have negative points, their point total is doubled. Ouch!
2 - [MUTILATED] The target loses half of their points. (round down) If they have negative points, multiply their total by 1.5 (also round down)
3 - [INJURED] The target loses one quarter of their points. (round down) If they have negative points, multiply their total by 1.25 (also round down)
4 - [MISS] No effect
5 - [STAGGER] The target is now more aware of attacks and is immune to other attempts of this action targeted towards them for the rest of this and the next cycle
6 - [COUNTER] The target gains a free use of this action that is then immediately used on the player who targeted them, forcing THEM to Roll to Dodge
PROPOSAL: Maybe this will open up some options for later
Each player gains 10 hit points at the time of this rule's passage. There is no cap to how many hit points a player can have. If a player's hit points reach zero, they lose all of their points and can no longer gain hit points.
Proposal: meat
If a player votes no on a proposal relating to "explain yourself if you vote no on proposals" it counts as a yes. This rule counts as in effect for the voting phase it is voted in.
Rules can't make themselves active from any zones other than the rulelist though, which acidphoenix needs to update already, god damn itRule proposal : Base Decks
There are 4 shuffled classic 54 card deck (4 suits (heart, spade,club,Diamond) + 2 joker(one red and one black))
Player must start with 5 cards each by drawing them starting from the top player on the list.
Drawing features and playing features will be decided in later rules.
Effects of the cards will be decided in later rules BUT a player to add or change effect of cards must affect a whole suit or a whole value in their proposal (eg : all the jacks or all the spades). Exception : Jokers effect can be changed freely in a proposal
Proposal: Bottom Gurl
Everyone currently in this game (Excluding sunny004, otherwise this rule wouldn't make any sense), and any new players entering this game must change (or add to) their signature to:
I am sunny004's bottom girl. Put this in your sig if you are too.
Players that fail to do so will lose ten (10) points each phase that they are in violation of this rule.
Proposal: Four Kingdoms
On passage, every player must announce their affiliation to one of the four eukaryote kingdoms: animals, plants, fungi, and protists. Their avatar must reflect this. The effects on gameplay will be decided in future resolutions.
Proposal: Passcode
When this proposal is passed, each player must PM the host(s) a 6 digit number; this is their passcode. This passcode may be used in the future. Future players must create a passcode and send the hosts it as well.
Proposal: xD
saying xD is banned once this rule is passed. Saying it results in the loss of 5 points (per use).
Thetwinmasters 2 pointsProposal: Idling
Should a player choose not to post a rule during the proposal phase, they may opt to idle the round by posting their intentions in the thread. Players cannot choose to idle in the voting phase. Should a player idle, they will not incur any penalties for inactivity.
PokeguyNXB 2 points
ButteredToast 2 points
Pidge 2 points
Izhuark 2 points
Walrein 2 points
Da Letter El 2 points
Leethoof 2 points
Phione 2 points
brightobject 2 points
sunny004 2 points
More Cowbell -8 points and appears to not have taken action, so he lost 10 points
VOTING BEGINS
If I mucked anything up notify me as soon as possible.
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