It’s 75 Atk which makes sense since otherwise it would flat out broken.Also, I saw a 160 BP move for the Hammer pokemon, is this interesting ? He have like ? 76 ATK ?
It’s 75 Atk which makes sense since otherwise it would flat out broken.Also, I saw a 160 BP move for the Hammer pokemon, is this interesting ? He have like ? 76 ATK ?
The sengoku era of Pokemon has started.Ran some calcs, and Kingambit's natural bulk is on par with Bisharp with eviolite assuming both are uninvested. Assault vest Kingambit will be amazing.
Was a point of discussion a couple times.Also, I saw a 160 BP move for the Hammer pokemon, is this interesting ? He have like ? 76 ATK ?
The Ruin abilities are just Intimidate clones that also debuff allies, right? If so, then this calc isn't very useful, since Chi-Yu is probably not gonna set up right in front of a mon that one-shots it.
if i understand this correctly the ruin abilities automatically lowers their special defense by existing
as in, it radiates an aura of -1 spdef to all pokemon on the field
i can very much be wrong but this is what im getting
Hell you can bring that to OU and it'll just do fine (with evs of course)Speaking of which, we just caught this thing
View attachment 464594
as you can see, egg move AND tm move
Oh our party is barely level 20-30s, shoutout to Umbreon being a tanky boi.
Seems the "single raids" are fixed spawns, because we fought this exact same lucario yesterday, same tera type, same moveset too.
Pretty interesting for speedrunners if you ask me...
I really hope this mechanic is still available. Of the Pokemon of mine that I've reset for the rank ribbon, ~35-40% of them are running one or more egg moves. Loosing access to EMs when having to reset would be brutal and make resetting mons for that ribbon largely unworkable moving forward. Though, I'm 100% sure GF doesn't give a Rattata's bum about maintaining parity for everyone's legacy mons so I wouldn't be surprised if GF axed the mechanic.We were not able to "transfer a egg move" either, so if the mechanic is still in the game, it's not as simple as "put 2 pokemon of same species in camp with one having empty move slot and the other having a egg move".
Well i'm a bit divided on if the mechanic is there or not.I really hope this mechanic is still available. Of the Pokemon of mine that I've reset for the rank ribbon, ~35-40% of them are running one or more egg moves. Loosing access to EMs when having to reset would be brutal and make resetting mons for that ribbon largely unworkable moving forward. Though, I'm 100% sure GF doesn't give a Rattata's bum about maintaining parity for everyone's legacy mons so I wouldn't be surprised if GF axed the mechanic.
I think people overestimate the drawback of Gigaton Hammer. Unlike Hyper Beam, you can still act after using Gigaton Hammer, which is pretty significant since it means you can still switch out or finish off an opponent at low health, or use Substitute, and Tinkaton is at the right powerlevel and speed to do stuff like this.Was a point of discussion a couple times.
The consensus is... no. Not in singles anyway. The move can only be used every other turn (basically a reverse hyperbeam), meaning that you're basically doing nothing every second turn.
And Steel isn't exactly the greatest offensive type either, so even that 160 BP stab isnt necessarly going to break a lot of things.
As far as singles goes, it's likely going to end up being a mid-tier mon (and i'd not be surprised if it gets banned in whatever tier it ends up).
However it may have potential for VGC. Solid supportive movepool, good bulk, good typing, decent speed, gets fake out and ofc the nuclear 160 BP stab.
God somebody just figure out how these abilities work lol. I’m dying.If the ruin abilities act like an aura and aren't intimidate then how is that any different from the galar dogs they just nerfed? I guess if it's an aura then it can be less than what a -1 stat would do.
If the ruin abilities act like an aura and aren't intimidate then how is that any different from the galar dogs they just nerfed? I guess if it's an aura then it can be less than what a -1 stat would do.
It's not inaccurate, but noone has legitimately caught them afaik, and from what seems it's not actually a "intimidate" effect, rather an aura that applies that effect.View attachment 464608
So... this is not accurate? I am confused.
The text is accurate but what does it mean? Intimidate specifies that it lowers opponent's Attack when switching in. By this wording these abilities could be static field debuffs of any amount, 1.1, 1.3, 1.5.View attachment 464608
So... this is not accurate? I am confused.
For all we know, it could be an overworld effect, where once you catch one of them, it decreases the corresponding Stat of all Pokémon in existence forever until you release themIt's not inaccurate, but noone has legitimately caught them afaik, and from what seems it's not actually a "intimidate" effect, rather an aura that applies that effect.
If they wanted to nerf evasion chansey, they would nerf the evasion part of chansey. Not the other 6 moves that recover health.You know I’m wondering if they nerfed the PP of recovery moves to nerf Evasion Chansey in VGC.
I'm like, 99% sure the main reason for nerfing the PP of recovery moves wasn't anything to do with smogon and much more to do with timer stalling in BSS/VGC.You know I’m wondering if they nerfed the PP of recovery moves to nerf Evasion Chansey in VGC.
side note but they should really disable the long, sweeping camera panning every time someone terasI'm like, 99% sure the main reason for nerfing the PP of recovery moves wasn't anything to do with smogon and much more to do with timer stalling in BSS/VGC.
The thing is, "at start of the game" is very relative. As soon as you finish the tutorial you can go anywhere. And i mean it. Outside of the few areas where you will need flying / swimming to enter, you have access to the entire map, and believe me it's HUGE.I went back and read a million pages of this thread and I haven't seen anyone mention the Pokemon I'm weirdly fascinated by: Flamigo. I understand why no one mentioned it because there's no way it'll be that good competitively, but I'm interested in it because the earliest leaks showed people encountering it as the very start of the game/at very low levels. But it's a flying/fighting type with a 500 bst and 115 attack
That seems weirdly overtuned for one of the earliest pokemon you can catch? I'm just reminded of how good Hawlucha was in USUMr. Granted, I'm sure the open nature of this game means you can find a lot of strong pokemon earlier than in past games. But I'm just pleasantly surprised at how usable it seems, because I was expecting much lower stats when it was leaked to be available so early. Side note: it's weird that its pokedex number is relatively close to the end at 346
Quaquaval may suffer a bit from 4 moveslot syndrome given his signature and wave crash, but it's hard to not see it being a huge threat in the initial meta with Moxie.Things that currently have me excited:
It sucks to lose Scald, but there's still fun to be had.
- Enamorus—Superpower, Fly, Substitute
- Golduck—Power Gem, Nasty Plot
- Delphox—Nasty Plot
- Wo-Chien—Snarl, Body Press
- Quaquaval—Swords Dance, Brave Bird, U-turn
So is that a confirmed list of everything that will be obtainable in game day one?I realized I forgot to post the regional dex numbers, so here: https://pastebin.com/HGsqC6n4