Generation 6 Pure Hackmons has long stood as the flagship format for the Pure Hackmons community, as it was often seen as the most balanced and competitive version of the format at the time, and the format most feasible for development upon stages of the metagame. For this reason and to have Pure Hackmons represented as a concept on Pokemon Showdown, the metagame was given a permaladder. However, as it stands right now, it's been nearly 3 years since Generation 6 Pure Hackmons stood as a permanent ladder. Personally, I'm very proud of the development it has gotten. Gen 6 Pure Hackmons managed to have a dedicated community of players create various RMTs, consistently able to keep up with resources, and even set up analyses for the metagame's most valuable Pokemon. There have also been notable records made into the format I would have never imagined would be made in the metagame, such as aerobee's 1955 elo + eventual 97.4-97.5 GXE and Arkeis's 97.6 GXE. Additionally, the ladder has been consistently active throughout its entire tenue thus far, reaching a peak of 40k games in one month, while only having 6k at its lowest, which was during the very first month.
Generation 6 Pure Hackmons is in a good spot for an OM and according to the main people actively running its resources and development, the state of this metagame's development is just about complete. Every major form of strategy and the groups of Pokemon found to be consistent (while not outclassed) has been discovered, explored, and utilized to at least a decent enough extent to know everything that's viable in the metagame.
With that being said, I've seen and have been involved in frequent talks over this year about a possible chance to try exploring Generation 7 Pure Hackmons. Most of the Pure Hackmons community has expressed finding its metagame more fun (and arguably more diverse) than Gen 6's despite it being more difficult to find consistency in. A lot of the more prominent members have also expressed being currently worn out by Generation 6 Pure Hackmons as a ladder, for its very long tenure and virtually complete development of the metagame. While Generation 6 is seen as the most competitive version of Gen 6 Pure Hackmons, it has never been seen as the only one, and as it has been for the past several months this year, Generation 7 Pure Hackmons has been receiving an abundance of attention. With this in mind, I've helped set up an opportunity for Gen 7 Pure Hackmons to get a monthly ladder for the first time in its history, and it succeeded. It had over 36,000 games, even despite co-existing with Generation 6 Pure Hackmons for its time. This isn't active enough to consistently maintain both Pure Hackmons ladders without both of them being stunted in the long-run, but it is enough to conclude people were satisfied with the metagame. For additional context, Generation 7 Pure Hackmons was also the first Pure Hackmons format to get a large amount of development on Smogon, and was the initial metagame that led the community's overall success to where it is today. Since the monthly ladder, there has been more interest gauged for Generation 7 Pure Hackmons, including a poll where the general reception was shown to be favorable. I've also seen plenty of requests for Gen 7 Pure Hackmons to be the permaladder, and nigh-unanimous support of it from prominent community members, whether it's in the Pure Hackmons room or the Pure Hackmons discord. This thread is to officially gauge a response over whether or not the community wants Pure Hackmons to transition to Generation 7. Feel free to express your thoughts over whether it should, or whether it should not transition and why. Also feel free to bring up anything else about your thoughts regarding the state of Pure Hackmons.
Few things to note:
Current generation is not an option - It will heavily detract attention from the current generation Balanced Hackmons ladder and is arguably not consistently playable on ladder due to the Revival Blessing + Lunar Dance loop.
Multiple Pure Hackmons permaladders co-existing is not an option - In order for activity to be maintained in smaller formats on the sim, only one variation of it should be ladder at a time. With two or more generations of the same smaller format co-existing, they both become at risk of faulting in its activity.
A reversion in the long-run is not out the window, as I've attempted to express here nearly three years ago. I would be down to let the community experiment throughout several months on whether or not a metagame is right for them, and then revert back if any possible outcry happens (which I don't think will for Pure Hackmons).
Generation 6 Pure Hackmons is in a good spot for an OM and according to the main people actively running its resources and development, the state of this metagame's development is just about complete. Every major form of strategy and the groups of Pokemon found to be consistent (while not outclassed) has been discovered, explored, and utilized to at least a decent enough extent to know everything that's viable in the metagame.
With that being said, I've seen and have been involved in frequent talks over this year about a possible chance to try exploring Generation 7 Pure Hackmons. Most of the Pure Hackmons community has expressed finding its metagame more fun (and arguably more diverse) than Gen 6's despite it being more difficult to find consistency in. A lot of the more prominent members have also expressed being currently worn out by Generation 6 Pure Hackmons as a ladder, for its very long tenure and virtually complete development of the metagame. While Generation 6 is seen as the most competitive version of Gen 6 Pure Hackmons, it has never been seen as the only one, and as it has been for the past several months this year, Generation 7 Pure Hackmons has been receiving an abundance of attention. With this in mind, I've helped set up an opportunity for Gen 7 Pure Hackmons to get a monthly ladder for the first time in its history, and it succeeded. It had over 36,000 games, even despite co-existing with Generation 6 Pure Hackmons for its time. This isn't active enough to consistently maintain both Pure Hackmons ladders without both of them being stunted in the long-run, but it is enough to conclude people were satisfied with the metagame. For additional context, Generation 7 Pure Hackmons was also the first Pure Hackmons format to get a large amount of development on Smogon, and was the initial metagame that led the community's overall success to where it is today. Since the monthly ladder, there has been more interest gauged for Generation 7 Pure Hackmons, including a poll where the general reception was shown to be favorable. I've also seen plenty of requests for Gen 7 Pure Hackmons to be the permaladder, and nigh-unanimous support of it from prominent community members, whether it's in the Pure Hackmons room or the Pure Hackmons discord. This thread is to officially gauge a response over whether or not the community wants Pure Hackmons to transition to Generation 7. Feel free to express your thoughts over whether it should, or whether it should not transition and why. Also feel free to bring up anything else about your thoughts regarding the state of Pure Hackmons.
Few things to note:
Current generation is not an option - It will heavily detract attention from the current generation Balanced Hackmons ladder and is arguably not consistently playable on ladder due to the Revival Blessing + Lunar Dance loop.
Multiple Pure Hackmons permaladders co-existing is not an option - In order for activity to be maintained in smaller formats on the sim, only one variation of it should be ladder at a time. With two or more generations of the same smaller format co-existing, they both become at risk of faulting in its activity.
A reversion in the long-run is not out the window, as I've attempted to express here nearly three years ago. I would be down to let the community experiment throughout several months on whether or not a metagame is right for them, and then revert back if any possible outcry happens (which I don't think will for Pure Hackmons).