Lemme add to the talk about Golem, since I've seen a far more even split of opinions talking to people in PMs and the room and discord than this thread would suggest.
Golem does not deserve S rank. Honestly, when I first heard the nom I barely even took it seriously, the fact is that this boils down to Golem being a good mon, but one that perfectly fits its current position. I won't deny that it's effective, or call it terrible, or anything like that, but what I understand most people have gathered around as the main movement to S rank is how splashable that is. So let's forget about Golem and look at Piloswine (sorry relatively new people but I think this really is a great parallel to help get my point across). Piloswine was consistently one of the best and splashable Pokemon to fit on a team for a very long time, certainly the best Stealth Rock user in the tier. It checked a ton of common threats, had barely anything which could reliably switch into and beat it 1v1 all the time, could annoy stuff with some strong priority, set a Speed benchmark for a number of defensive Pokemon, could even run a surprise set with Freeze Dry (and occasionally even more epic things), and was certainly comparatively better than Golem is now (it's being taken much more seriously as a contender for top 10 titans for example but I don't believe anybody will disagree with that). Piloswine was the best Stealth Rock user in the tier, but it was never an S rank Pokemon. Obviously the circumstances are different, such as back then we had Poliwrath on every team (or throh, costa/barb, etc depending on the meta), I understand that. But Piloswine's drawbacks are much the same as Golem's here. Low base speed and some common weaknesses made it generally fine to handle from an offensive standpoint. Pokemon that lost to it such as Rotom-F could adapt a slightly new and still incredibly strong set, this is basically where SubWisp came from. Although Piloswine checked some hugely important things including Sneasel, Mega Glalie, Garbodor, Scyther, and Golem, its lack of recovery really held it back from always dominating the match. Additionally, being the best Stealth Rock user in the tier wasn't the end all be all niche, we had tons of other good stuff in high ranks like Golem, Carracosta, and Probopass.
Does this not sound pretty much exactly like Golem? It's an excellent mon, hugely splashable, has unpredictability, sets speed tiers, and the best rocker, and I won't deny that. But it has these consistent flaws that keep it from being too out of hand and always have really. It's not exactly difficult to check this mon offensively with your everyday stuff, for every Pokemon that Golem beats there's another that can OHKO it assuming SR are up. Its base Speed is certainly lacking along with that defensive typing. The Pokemon that Golem reliably stops (Dodrio I suppose is the best) are far fewer than the amount that it generally checks but then if they pull out the HP Water Zebstrika or catch it with a Superpower, it clearly faces issues. And no, it doesn't have to perfectly counter Stoutland to be good, but I'm just trying to demonstrate how it's a Pokemon that can be taken advantage of with proper preparation (aside from running some of its full counters like Tang, Quill, Brava, etc. which do it no favors either). And again, I'm just not that impressed with it being the best SRer. I've said it a few times, but that would be a lot more impressive if I felt it was the right mon for the job on maybe 50% of my teams or more, just that incredibly easy to splash on. As it is, I don't. We have about 15 rockers from S to B+, and I believe Golem is the most splashable but this is also being a bit overstated because it's very easy to slap it onto a team and rewards lazy teambuilding. Not necessarily bad at all, but it's only that splashable if all you do as a builder is shove it on again and again rather than just using anything else and changing your builds to something actually different (like me and Scarf Leafeon!). Finally, I don't think Golem is that centralizing. This is really the main point of its weaknesses and low base Speed, not just to throw them up as meaningless statistics but to point to them as a factor of this. Golem can absolutely be prepared for with the same type of prep as other high tier but not S rank threats that Leafeon or
Monferno Grumpig demand. This is the most subjective part of any VR debate, but I do not believe Golem has that kind of influence on the metagame, especially compared to other A+ mons in Floatzel, Leafeon, and Muk, and nothing I've read here has convinced me otherwise in the slightest. Do not raise this.
As a side note, I personally think that a 5 mon S rank would be pushing it. And yes, Cacturne has been suggested to drop, but the council from what I can tell (oopsie if wrong) is generally against this for a number of reasons that I'd go into but this Golem schtick was way too long altho I had fun going back and talking about Piloswine
miss u baby. Let's just say that how threatening it is and its dominant presence in the metagame has been massively understated, and while I fully understand the need to question its presence in S rank I honestly feel like its biggest drawback is prediction reliance. Over everything else. There is no new toy syndrome, it's not overhyped, there's 3 switchins lol, it's incredible versus offense and puts massive pressure on balance, please use this more before you say that Monferno makes it a dead weight.