gastlies
dancing in the moonlight
[OVERVIEW]
Porygon's decent bulk and almost-unique access to Recover give it a unique role in the tier. Very few Pokemon 2HKO it, allowing Porygon to switch in and slowly chip away at foes such as Arcanine and Seaking while using Recover to heal any damage it takes. Porygon also has a wide movepool; in addition to the aforementioned Recover, it has a plethora of coverage moves that threaten much of the tier for super effective damage, and two forms of speed control: Agility and Thunder Wave. Although Porygon's initial Speed is low, it is fast enough to outspeed Graveler and Omanyte, making it an excellent switch in to the Rock-types, which is especially useful since Graveler is tough to switch into otherwise. Porygon's Normal typing also give it an immunity to paralysis from Body Slam, so the Rock-types can't even fish for paralysis against it. This trait is also useful against foes such as Arcanine and Rapidash. Porygon can be played in two main ways; its longevity can allow it to slowly sweep a team with Agility, or it can be used as a wall, using Thunder Wave to spread paralysis throughout an opposing team.
Despite seeming excellent on paper, Porygon has several flaws that prevent it from being among the top threats in the metagame. Its Speed is very slow, which means if it switches into an attack, it will get hit twice before being able to act. This generally forces Porygon to use Recover right after switching in, making it quite easy to switch into. In addition, Porygon is very weak to critical hits. For example, although Porygon is 3HKOed by Seaking's Surf, if it switches into a critical hit Surf, Hyper Beam is a guaranteed KO. This also hinders Porygon's ability to switch into Nidoqueen; although it only takes a maximum of 42.3% from Earthquake, it can easily be ruined if it gets critically hit on the switch. Porygon's ability to switch into Omanyte is not unique, as top threats in Gastly, Seaking, and Staryu can all switch into it as well, and Porygon must be wary of Graveler's Explosion. For these reasons, Porygon is often brought in after a teammate is KOed, getting a free Thunder Wave or Agility in retaliation. However, Porygon's paralysis-spreading abilities aren't as useful as they seem, since the ubiquitous Nidoqueen is immune to Thunder Wave, and other top threats such as Arcanine, Fearow, and Seaking can all use Agility to alleviate the Speed drop. PU is also generally just a fast-paced tier where teammates such as Fearow, Seaking, and Arcanine appreciate foes being chipped more than paralyzed. Porygon itself is very vulnerable to paralysis, since one full paralysis on a Recover turn can be enough for a foe to KO it.
[SET]
name: Agility
move 1: Agility
move 2: Recover
move 3: Psychic
move 4: Thunder Wave / Thunderbolt / Double-Edge
[SET COMMENTS]
Set Description
=========
This set aims to use Agility to alleviate Porygon's low Speed, letting it act as an effective lead that threatens to slowly sweep a team. At +2 Speed, Porygon is faster than every unboosted foe. When Porygon is faster than its foe, it is able to attack whenever it's at high HP, since if it is hit by a critical hit, it will still be able to use Recover to heal off the damage. Psychic hits almost the entire tier for neutral damage and hits Nidoqueen and Gastly super-effectively. Thunder Wave is most common in the lead slot, as it allows Porygon to spread paralysis early and deal with opposing Agility users, which can otherwise boost to outspeed Porygon. Porygon can also reapply the Speed drop from paralysis with its own Agility. However, limiting Porygon to one attacking move can give it serious coverage and PP issues, especially against Drowzee and the rare Abra. This means that if Porygon is used in the back for a sweeping role, it should choose another attacking move. Thunderbolt complements Psychic very well, as it hits Fearow, Seaking, Scyther, and Staryu super-effectively. Porygon can equip Double-Edge to break through the Psychic-types, (AH) but the matchup is still quite poor, and Thunderbolt is a better option against more relevant threats.
If Porygon carries Thunder Wave, it is more useful early-game and can even be a viable lead. It can use Thunder Wave immediately on the common Arcanine lead and set up Agility thereafter. Against lead Nidoqueen, it can just set up Agility turn 1 then stall out Earthquake PP with Recover. Porygon generally forces in the opponent's Thunder Wave user, most commonly Staryu, allowing Porygon to trade paralysis with it. Sometimes, Gastly can come in instead to attempt to inflict sleep, but Hypnosis's shaky 60% accuracy makes this strategy risky, and Gastly becomes a lot worse once paralyzed. This benefits teammates like Seaking and Nidoqueen, which can deal with Staryu and Gastly once they're paralyzed.
If Porygon is using a set that lacks Thunder Wave, it should be reserved for late-game. Despite negating the Speed drop with Agility, this set still hates paralysis, since full paralysis can prevent crucial turns where Porygon has to use Recover. As a result, it is important to KO or weaken paralysis spreaders such as Staryu, Drowzee, and Vileplume beforehand. Once these threats are accounted for, Porygon should ideally enter the field after a teammate is KOed, since directly switching into an attack leaves it very vulnerable to a critical hit. At this point, Porygon is free to set up Agility and try to sweep. Once Porygon sets up, it should only attack when it is near or at full HP, since it is generally KOed by a critical hit if it's any weaker. For example, a critical hit Earthquake from Nidoqueen can do up to 81.9%. Because of this, Porygon should try to stall Nidoqueen's Earthquake PP then attack once the move's PP is fully depleted. Porygon also faces issues from a trio of very common Agility users in Fearow, Arcanine, and Seaking. They can all use Agility themselves to outspeed even a boosted Porygon; in fact, at +2 Speed, Fearow and Arcanine outspeed even a +4 Porygon. Because of this, it is generally recommended that Porygon attacks these foes right away before they have the chance to set up. However, this issue is alleviated if Porygon carries Thunder Wave.
Porygon's best teammates are ones that can weaken Thunder Wave users to enable it late-game. Fearow, Scyther, Arcanine, and Rapidash are great teammates since they do heavy damage to all Thunder Wave users; for example, Fearow's Hyper Beam does up to 86.3% on Drowzee and 96.1% on Staryu. Drowzee is also a good teammate since it can trade Thunder Waves with opposing Drowzee and Staryu. Porygon works well alongside other Agility users such as Seaking and Dragonair, as they can work together to wear down checks and sweep a team. Porygon also appreciates the support of teammates that can check the trio of Agility users. Staryu and Gastly check Seaking, while Nidoqueen can take on Fearow and Arcanine while preventing them from switching out safely. If Porygon is used as a lead, Seaking and Nidoqueen are fantastic teammates that can take advantage of the paralysis that Porygon spreads early-game.
[SET]
name: Support
move 1: Thunder Wave
move 2: Recover
move 3: Psychic / Double-Edge
move 4: Thunderbolt / Blizzard
[SET COMMENTS]
Set Description
=========
This set takes advantage of Thunder Wave and Recover to spread paralysis and wall foes. Porygon paralyzes a foe with Thunder Wave then uses Recover to heal the damage it takes until its foe is fully paralyzed, giving Porygon an opening to attack. Psychic has the best neutral coverage against most of the tier, most notably hitting Gastly super effectively, while Thunderbolt hits top threats such as Fearow, Seaking, and Staryu for super effective damage. Double-Edge is an alternative that hits Drowzee and Abra notably harder, while Blizzard does more to Nidoqueen and Fearow than Thunderbolt, although it gives Porygon a harder time against Water-types.
It is not recommended to switch Porygon directly into an attack from faster Pokemon such as Nidoqueen and Arcanine, as it leaves Porygon vulnerable to critical hits. The easiest Pokemon for Porygon to switch into are Graveler and Omanyte, as Porygon outspeeds them, allowing it to act before it gets hit a second time. Once Porygon enters the field, it should paralyze the foe and use Recover until the foe is fully paralyzed, then proceed to attack. There are several things to watch out for, though. Agility users can simply use Agility to outspeed Porygon, and Fearow and Arcanine in particular are likely to break through Porygon with critical hits. However, Psychic's chance for a Special drop can re-apply the Speed drop from Paralysis, making the Agility users slower than Porygon once again. Porygon itself hates taking paralysis, since it no longer outspeeds paralyzed foes, and one full paralysis on a Recover turn can be fatal for it. However, in certain scenarios it is worth trading Paralysis with a foe, such as paralyzing an opposing Staryu to enable one's Seaking.
Since Porygon walls Graveler and Omanyte while unparalyzed, Pokemon that are forced out by the Rock-types, such as Fearow, Scyther, Rapidash, and Arcanine, are great teammates. They also have great matchups against Thunder Wave users, such as Drowzee and Staryu, making it harder for the opponent to paralyze Porygon. Seaking appreciates Porygon's ability to trade paralysis with opposing Staryu, which walls Seaking while unparalyzed, allowing Porygon to enable a Seaking sweep. Porygon also appreciates other Thunder Wave users to make it easier for Porygon to switch into foes.
[STRATEGY COMMENTS]
Other Options
=============
Agility Porygon can use Blizzard over Psychic, as the move does more damage to Nidoqueen, Fire-types, and Fearow, but the move has less PP and only 4HKOes Gastly, giving it more chances to fish for a Hypnosis hit or a Special drop from Psychic. Tri Attack on support Porygon is an alternative to Double-Edge that lacks recoil, but the greater power of Double-Edge makes it the preferred option. Porygon can use Reflect to become near-unbreakable on the physical side, but it is very hard to fit and doesn't help with Porygon's vulnerability to critical hits. Porygon can also run a set consisting of Sharpen, Recover, Hyper Beam, and Agility, but this set requires several turns of setup and is completely walled by Gastly, and it also struggles to break though Water-types.
Checks and Counters
===================
**Paralysis**: A paralyzed Porygon is much easier to KO due to full paralysis preventing recovery. A paralyzed Porygon can't even switch into Omanyte and Graveler effectively anymore, since the Rock-types now outspeed it and 3HKO it. Although Agility Porygon seems to alleviate the Speed issue, full paralysis is still a major problem for it, and other Agility users can reapply the Speed drop from paralysis, making Porygon slow again.
**Critical Hits**: Many Pokemon in the tier, such as Nidoqueen, Fire-types, and Seaking, outspeed and 3HKO Porygon, and this becomes a 2HKO if they get a critical hit. This means Porygon is always taking a risk when it switches in, since a critical hit will put it in KO range for a subsequent attack, immediately forcing the user to sacrifice it or switch out. Once Porygon does switch in, there is still the risk of a critical hit every turn, forcing Porygon to use Recover more often than it wants to in order to mitigate the risk, making it passive.
**Psychic-types**: Drowzee outspeeds Porygon and almost always 3HKOes it with Psychic. Drowzee also has Hypnosis and Thunder Wave to threaten Porygon with status, and it doesn't mind Thunder Wave from Porygon that much. Porygon 3HKOes Drowzee with Double-Edge, but if it drops the move, then Blizzard is only a 4HKO. Porygon lacking Double-Edge also struggles against Abra, since Blizzard 4HKOes while Abra outspeeds and 3HKOes in return with Psychic, although it is ruined by Thunder Wave.
**Fighting-type Coverage**: Although it doesn't appreciate getting hit by Thunder Wave, Machamp easily 2HKOes Porygon with both Submission and Low Kick, while it is only 4HKOed by Blizzard and Double-Edge and 3HKOed by Psychic. Similarly, Pinsir also 2HKOes Porygon with Submission. However, it is important to note that once paralyzed, Submission's chance of landing becomes a pathetic 59.8% and Low Kick is unlikely to connect enough times in a row to break through, so Porygon can beat these foes with luck.
**Explosion**: Although Porygon otherwise walls Graveler, it can break through Porygon with Explosion; it has a 43.6% chance to OHKO Porygon, and Porygon's low Speed means it can be revenge killed easily if it survives Explosion. However, it is important to note that once Graveler explodes, Fearow becomes much more deadly, so in some cases it would be wise to invite Graveler's Explosion to enable Fearow. Gastly's Explosion is also dangerous, although its much lower Attack means Explosion will only do a maximum of 60.9%. However, since Gastly is faster, it will end the turn the moment it uses Explosion, preventing Porygon from using Recover. This leaves it in KO range of common attacks such as Nidoqueen's Earthquake and Arcanine's Fire Blast, forcing the Porygon to either sacrifice itself or switch out at low HP, hindering its ability to switch in later.
**Partial Trapping**: Since it is slow, Porygon is vulnerable to partial trapping. Dragonair can use Wrap on Porygon and switch in a teammate such as Nidoqueen to force it out, or it can just stay in and wear down Porygon's HP. Although inconsistent, Rapidash's Fire Spin is able to get Porygon into Fire Blast's 2HKO range, since Fire Blast barely misses out on a 2HKO otherwise. It can also let Rapidash pivot out in a pinch.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/gastlies.540559/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/sabelette.583793/
Grammar checked by:
https://www.smogon.com/forums/members/sabelette.583793/
Porygon's decent bulk and almost-unique access to Recover give it a unique role in the tier. Very few Pokemon 2HKO it, allowing Porygon to switch in and slowly chip away at foes such as Arcanine and Seaking while using Recover to heal any damage it takes. Porygon also has a wide movepool; in addition to the aforementioned Recover, it has a plethora of coverage moves that threaten much of the tier for super effective damage, and two forms of speed control: Agility and Thunder Wave. Although Porygon's initial Speed is low, it is fast enough to outspeed Graveler and Omanyte, making it an excellent switch in to the Rock-types, which is especially useful since Graveler is tough to switch into otherwise. Porygon's Normal typing also give it an immunity to paralysis from Body Slam, so the Rock-types can't even fish for paralysis against it. This trait is also useful against foes such as Arcanine and Rapidash. Porygon can be played in two main ways; its longevity can allow it to slowly sweep a team with Agility, or it can be used as a wall, using Thunder Wave to spread paralysis throughout an opposing team.
Despite seeming excellent on paper, Porygon has several flaws that prevent it from being among the top threats in the metagame. Its Speed is very slow, which means if it switches into an attack, it will get hit twice before being able to act. This generally forces Porygon to use Recover right after switching in, making it quite easy to switch into. In addition, Porygon is very weak to critical hits. For example, although Porygon is 3HKOed by Seaking's Surf, if it switches into a critical hit Surf, Hyper Beam is a guaranteed KO. This also hinders Porygon's ability to switch into Nidoqueen; although it only takes a maximum of 42.3% from Earthquake, it can easily be ruined if it gets critically hit on the switch. Porygon's ability to switch into Omanyte is not unique, as top threats in Gastly, Seaking, and Staryu can all switch into it as well, and Porygon must be wary of Graveler's Explosion. For these reasons, Porygon is often brought in after a teammate is KOed, getting a free Thunder Wave or Agility in retaliation. However, Porygon's paralysis-spreading abilities aren't as useful as they seem, since the ubiquitous Nidoqueen is immune to Thunder Wave, and other top threats such as Arcanine, Fearow, and Seaking can all use Agility to alleviate the Speed drop. PU is also generally just a fast-paced tier where teammates such as Fearow, Seaking, and Arcanine appreciate foes being chipped more than paralyzed. Porygon itself is very vulnerable to paralysis, since one full paralysis on a Recover turn can be enough for a foe to KO it.
[SET]
name: Agility
move 1: Agility
move 2: Recover
move 3: Psychic
move 4: Thunder Wave / Thunderbolt / Double-Edge
[SET COMMENTS]
Set Description
=========
This set aims to use Agility to alleviate Porygon's low Speed, letting it act as an effective lead that threatens to slowly sweep a team. At +2 Speed, Porygon is faster than every unboosted foe. When Porygon is faster than its foe, it is able to attack whenever it's at high HP, since if it is hit by a critical hit, it will still be able to use Recover to heal off the damage. Psychic hits almost the entire tier for neutral damage and hits Nidoqueen and Gastly super-effectively. Thunder Wave is most common in the lead slot, as it allows Porygon to spread paralysis early and deal with opposing Agility users, which can otherwise boost to outspeed Porygon. Porygon can also reapply the Speed drop from paralysis with its own Agility. However, limiting Porygon to one attacking move can give it serious coverage and PP issues, especially against Drowzee and the rare Abra. This means that if Porygon is used in the back for a sweeping role, it should choose another attacking move. Thunderbolt complements Psychic very well, as it hits Fearow, Seaking, Scyther, and Staryu super-effectively. Porygon can equip Double-Edge to break through the Psychic-types, (AH) but the matchup is still quite poor, and Thunderbolt is a better option against more relevant threats.
If Porygon carries Thunder Wave, it is more useful early-game and can even be a viable lead. It can use Thunder Wave immediately on the common Arcanine lead and set up Agility thereafter. Against lead Nidoqueen, it can just set up Agility turn 1 then stall out Earthquake PP with Recover. Porygon generally forces in the opponent's Thunder Wave user, most commonly Staryu, allowing Porygon to trade paralysis with it. Sometimes, Gastly can come in instead to attempt to inflict sleep, but Hypnosis's shaky 60% accuracy makes this strategy risky, and Gastly becomes a lot worse once paralyzed. This benefits teammates like Seaking and Nidoqueen, which can deal with Staryu and Gastly once they're paralyzed.
If Porygon is using a set that lacks Thunder Wave, it should be reserved for late-game. Despite negating the Speed drop with Agility, this set still hates paralysis, since full paralysis can prevent crucial turns where Porygon has to use Recover. As a result, it is important to KO or weaken paralysis spreaders such as Staryu, Drowzee, and Vileplume beforehand. Once these threats are accounted for, Porygon should ideally enter the field after a teammate is KOed, since directly switching into an attack leaves it very vulnerable to a critical hit. At this point, Porygon is free to set up Agility and try to sweep. Once Porygon sets up, it should only attack when it is near or at full HP, since it is generally KOed by a critical hit if it's any weaker. For example, a critical hit Earthquake from Nidoqueen can do up to 81.9%. Because of this, Porygon should try to stall Nidoqueen's Earthquake PP then attack once the move's PP is fully depleted. Porygon also faces issues from a trio of very common Agility users in Fearow, Arcanine, and Seaking. They can all use Agility themselves to outspeed even a boosted Porygon; in fact, at +2 Speed, Fearow and Arcanine outspeed even a +4 Porygon. Because of this, it is generally recommended that Porygon attacks these foes right away before they have the chance to set up. However, this issue is alleviated if Porygon carries Thunder Wave.
Porygon's best teammates are ones that can weaken Thunder Wave users to enable it late-game. Fearow, Scyther, Arcanine, and Rapidash are great teammates since they do heavy damage to all Thunder Wave users; for example, Fearow's Hyper Beam does up to 86.3% on Drowzee and 96.1% on Staryu. Drowzee is also a good teammate since it can trade Thunder Waves with opposing Drowzee and Staryu. Porygon works well alongside other Agility users such as Seaking and Dragonair, as they can work together to wear down checks and sweep a team. Porygon also appreciates the support of teammates that can check the trio of Agility users. Staryu and Gastly check Seaking, while Nidoqueen can take on Fearow and Arcanine while preventing them from switching out safely. If Porygon is used as a lead, Seaking and Nidoqueen are fantastic teammates that can take advantage of the paralysis that Porygon spreads early-game.
[SET]
name: Support
move 1: Thunder Wave
move 2: Recover
move 3: Psychic / Double-Edge
move 4: Thunderbolt / Blizzard
[SET COMMENTS]
Set Description
=========
This set takes advantage of Thunder Wave and Recover to spread paralysis and wall foes. Porygon paralyzes a foe with Thunder Wave then uses Recover to heal the damage it takes until its foe is fully paralyzed, giving Porygon an opening to attack. Psychic has the best neutral coverage against most of the tier, most notably hitting Gastly super effectively, while Thunderbolt hits top threats such as Fearow, Seaking, and Staryu for super effective damage. Double-Edge is an alternative that hits Drowzee and Abra notably harder, while Blizzard does more to Nidoqueen and Fearow than Thunderbolt, although it gives Porygon a harder time against Water-types.
It is not recommended to switch Porygon directly into an attack from faster Pokemon such as Nidoqueen and Arcanine, as it leaves Porygon vulnerable to critical hits. The easiest Pokemon for Porygon to switch into are Graveler and Omanyte, as Porygon outspeeds them, allowing it to act before it gets hit a second time. Once Porygon enters the field, it should paralyze the foe and use Recover until the foe is fully paralyzed, then proceed to attack. There are several things to watch out for, though. Agility users can simply use Agility to outspeed Porygon, and Fearow and Arcanine in particular are likely to break through Porygon with critical hits. However, Psychic's chance for a Special drop can re-apply the Speed drop from Paralysis, making the Agility users slower than Porygon once again. Porygon itself hates taking paralysis, since it no longer outspeeds paralyzed foes, and one full paralysis on a Recover turn can be fatal for it. However, in certain scenarios it is worth trading Paralysis with a foe, such as paralyzing an opposing Staryu to enable one's Seaking.
Since Porygon walls Graveler and Omanyte while unparalyzed, Pokemon that are forced out by the Rock-types, such as Fearow, Scyther, Rapidash, and Arcanine, are great teammates. They also have great matchups against Thunder Wave users, such as Drowzee and Staryu, making it harder for the opponent to paralyze Porygon. Seaking appreciates Porygon's ability to trade paralysis with opposing Staryu, which walls Seaking while unparalyzed, allowing Porygon to enable a Seaking sweep. Porygon also appreciates other Thunder Wave users to make it easier for Porygon to switch into foes.
[STRATEGY COMMENTS]
Other Options
=============
Agility Porygon can use Blizzard over Psychic, as the move does more damage to Nidoqueen, Fire-types, and Fearow, but the move has less PP and only 4HKOes Gastly, giving it more chances to fish for a Hypnosis hit or a Special drop from Psychic. Tri Attack on support Porygon is an alternative to Double-Edge that lacks recoil, but the greater power of Double-Edge makes it the preferred option. Porygon can use Reflect to become near-unbreakable on the physical side, but it is very hard to fit and doesn't help with Porygon's vulnerability to critical hits. Porygon can also run a set consisting of Sharpen, Recover, Hyper Beam, and Agility, but this set requires several turns of setup and is completely walled by Gastly, and it also struggles to break though Water-types.
Checks and Counters
===================
**Paralysis**: A paralyzed Porygon is much easier to KO due to full paralysis preventing recovery. A paralyzed Porygon can't even switch into Omanyte and Graveler effectively anymore, since the Rock-types now outspeed it and 3HKO it. Although Agility Porygon seems to alleviate the Speed issue, full paralysis is still a major problem for it, and other Agility users can reapply the Speed drop from paralysis, making Porygon slow again.
**Critical Hits**: Many Pokemon in the tier, such as Nidoqueen, Fire-types, and Seaking, outspeed and 3HKO Porygon, and this becomes a 2HKO if they get a critical hit. This means Porygon is always taking a risk when it switches in, since a critical hit will put it in KO range for a subsequent attack, immediately forcing the user to sacrifice it or switch out. Once Porygon does switch in, there is still the risk of a critical hit every turn, forcing Porygon to use Recover more often than it wants to in order to mitigate the risk, making it passive.
**Psychic-types**: Drowzee outspeeds Porygon and almost always 3HKOes it with Psychic. Drowzee also has Hypnosis and Thunder Wave to threaten Porygon with status, and it doesn't mind Thunder Wave from Porygon that much. Porygon 3HKOes Drowzee with Double-Edge, but if it drops the move, then Blizzard is only a 4HKO. Porygon lacking Double-Edge also struggles against Abra, since Blizzard 4HKOes while Abra outspeeds and 3HKOes in return with Psychic, although it is ruined by Thunder Wave.
**Fighting-type Coverage**: Although it doesn't appreciate getting hit by Thunder Wave, Machamp easily 2HKOes Porygon with both Submission and Low Kick, while it is only 4HKOed by Blizzard and Double-Edge and 3HKOed by Psychic. Similarly, Pinsir also 2HKOes Porygon with Submission. However, it is important to note that once paralyzed, Submission's chance of landing becomes a pathetic 59.8% and Low Kick is unlikely to connect enough times in a row to break through, so Porygon can beat these foes with luck.
**Explosion**: Although Porygon otherwise walls Graveler, it can break through Porygon with Explosion; it has a 43.6% chance to OHKO Porygon, and Porygon's low Speed means it can be revenge killed easily if it survives Explosion. However, it is important to note that once Graveler explodes, Fearow becomes much more deadly, so in some cases it would be wise to invite Graveler's Explosion to enable Fearow. Gastly's Explosion is also dangerous, although its much lower Attack means Explosion will only do a maximum of 60.9%. However, since Gastly is faster, it will end the turn the moment it uses Explosion, preventing Porygon from using Recover. This leaves it in KO range of common attacks such as Nidoqueen's Earthquake and Arcanine's Fire Blast, forcing the Porygon to either sacrifice itself or switch out at low HP, hindering its ability to switch in later.
**Partial Trapping**: Since it is slow, Porygon is vulnerable to partial trapping. Dragonair can use Wrap on Porygon and switch in a teammate such as Nidoqueen to force it out, or it can just stay in and wear down Porygon's HP. Although inconsistent, Rapidash's Fire Spin is able to get Porygon into Fire Blast's 2HKO range, since Fire Blast barely misses out on a 2HKO otherwise. It can also let Rapidash pivot out in a pinch.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/gastlies.540559/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/sabelette.583793/
Grammar checked by:
https://www.smogon.com/forums/members/sabelette.583793/
Last edited: