so electrified status moves ignore type immunity but not ability based ones?
http://replay.pokemonshowdown.com/gen7balancedhackmons-555809588
http://replay.pokemonshowdown.com/gen7balancedhackmons-555809588
Thunder Wave has always been the only status move that respects type immunities. (So if Normalize Delcatty uses Thunder Wave then it hits Ground types but not Ghost types.) In particular this is why Corrosion Salazzle can hit Steel types with Poison Gas or Toxic - it's not the type immunity that it bypasses but the status immunity. (So in Hackmons a Corrosion user could poison a Steel type using Twineedle.)so electrified status moves ignore type immunity but not ability based ones?
I can add it to my list of rom-hack required testing.Is there any way of telling whether a Steel/Poison type would remove toxic spikes on switch-in? (Current Showdown! code doesn't remove them, but this poster was surprised by that behaviour.)
It's mostly that a lot of these are really low priority. Things that only apply to OMs or randbats tend to slip through the cracksx especially this far into the gen with (likely) every major mechanic discovered at this point.If a question on this thread gets ignored, does that mean people are researching it or it's really getting ignored?
I can confirm that Spectral Thief ignores Full Metal Body and reduces boosted stats.
It basically acts like a targeted Haze that does damage, and boosts your stats instead of resetting them.Spectral Thief is a really weird move, stealing stats in ways it would normally be prevented, the stats theft not working like Heart Swap...
http://replay.pokemonshowdown.com/gen7customgame-559461560If feint targets a pokemon with dazzling/queenly majesty, will it break the protection of that pokemon or will it fail? What if a pokemon with Dazzling/Queenly Majesty uses wide guard and the partner is hit by feint, does that break protection for both pokemon on the field? I can't seem to find any information regarding new feint mechanics.
Is there any way of telling whether a Steel/Poison type would remove toxic spikes on switch-in? (Current Showdown! code doesn't remove them, but this poster was surprised by that behaviour.)
It does still bounce them, but they don't effect the user if the user was a dark type due to it still being counted as priority.Question, sorry if already answered.
How does Magic Bounce interact with Prankster moves from a dary type (read: Sableye)
This is actually a bug; if one reads the OP of this thread, one sees that this has been tested in-game, and the only time a bounced move will be considered Prankster-boosted is if the bouncer is a Prankster mon that used Magic Coat.It does still bounce them, but they don't effect the user if the user was a dark type due to it still being counted as priority.
http://replay.pokemonshowdown.com/gen7ou-561628036
Idk if this issue has been brought up yet but apparently Moltres still resists fighting after using Burn Up and Roost. Is this a bug?
http://replay.pokemonshowdown.com/gen7customgame-563609084
http://www.smogon.com/forums/thread...chanics-research.3586701/page-24#post-7083044 The only thing that I could find of my original testing.It should deal super-effective damage.
After Burn Up, Moltres should turn into pure Flying, not ???/Flying. After Roost, it should become a Normal-type.
(Although now that I think of it, it's such a specific situation it's better to check in cartridge. Someone with a Moltres to check this?)
Moves called by Metronome run immediately, ignoring the relative priority they normally have. (Of course, you don't get the burn effect of Shell Trap when calling it that way.)In this metronome battle http://replay.pokemonshowdown.com/rom-gen7arceusmetronomebattle-85657 the opponent rolled Shell Trap and it "fired" instantly instead of setting the trap first. Is this how it works on the cartridge?
Yes, any time any move is called by the status move of a Prankster Pokemon, all priority-immune targets and Dark-types will be immune to that move, even if it's an attack move. This includes Assist, Copycat, Nature Power, Sleep Talk, etc., and even Magic Coat.If Copycat is used by a Pokemon with Prankster (e.g. Liepard) on an opposing Dark-type Pokemon, and the move called is an attacking move, does the move fail?