Sand + Celebi
This is a nice weather core featuring Celebi, its a nice bulky grass type that sand teams always apprecitate.
Since sand always has problems with bulky waters, especially rotom w and slowbro(both mega and non mega). Since celebi has natural cure and recover, it is a mon that can repeatedly switch in on the mentioned mons, along with other water types, like keldeo, manaphy, and starmie. Celebi can also baton pass either a swords dance or nasty plot, depending on the team. TTar and Exca really appreciate the support of celebi and how its able to handle the bulky waters that are a constant nuisance to ttar and driller.
For this core, good partners would be check bulky grass types, like mega zard y. Also, something along the lines of a bulky water for balance would help for lando t. Slowbro and suicune are good for checking lando on balance. On offense, keldeo can be a good partner. All water types also appreciate celebi being able to dispose of rotom-w. In return, water types give you fire switch in, specifically tran. Keldeo in particular can check bisharp, something that this core can have trouble with if bisharp is SD.
Tyranitar @ Smooth Rock
Ability: Sand Stream
EVs: 248 HP / 252 Def / 8 SpD
Relaxed Nature
- Crunch/Pursuit
- Ice Beam
- Stone Edge
- Stealth Rock
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Earthquake
- Rock Slide
- Iron Head
- Rapid Spin/Swords Dance
Celebi @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 8 SpD / 252 Spe
Jolly Nature
- Baton Pass
- Swords Dance
- Seed Bomb
- Recover
or
Celebi @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 8 SpD / 252 Spe
Timid Nature
- Baton Pass
- Nasty Plot
- Giga Drain
- Recover
Wouldn't this set be better for celebi because its gives Celebi more bulk and it has enough speed to Baton Pass over Bisharp:
Lucifer (Celebi) @ Leftovers
Ability: Natural Cure
EVs: 248 HP / 152 Def / 108 Spe
Bold/Impish Nature
- Recover
- Giga Drain/ Seed Bomb
- Nasty Plot/ Swords Dance
- Baton Pass