happy new year
SNAK30PRA!! i'm not the best at fairy, but i hope i completed your request of "primarina fairy" well enough! i still remember when i saw you first getting into mono. it's really great to see you being such a positive force, no matter where you are. your ability to put your best foot forward in this community is something i really admire and want to emulate
keep it up, and have a fantastic 2022!
so (i think) this is a pretty normal fairy team with some differences
Primarina (F) @ Choice Specs
Ability: Torrent
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Scald
- Hydro Pump
- Moonblast
- Psychic
the big one is primarina. her goal is to click big damage buttons. from my experience, even against matchups like steel and poison, primarina comes in handy. i've found that nothing on steel likes coming in on a hydro pump or a scald. i tried going with flip turn over scald, but the burn chance is a really good deterrent for things you otherwise can't beat 1-on-1 like ferrothorn. the half-water typing also helps check excadrill, which is always a plus
Klefki (M) @ Light Clay
Ability: Prankster
EVs: 252 HP / 252 Def / 4 SpA
Bold Nature
IVs: 0 Atk
- Reflect
- Light Screen
- Spikes
- Steel Beam/Foul Play
klefki is very important to making primarina work. while she's not the sturdiest, and certainly no moltres-galar, under screens she can a hit or two and fire back with moves that'll almost always OHKO or 2HKO without any further setup. i originally went with twave, but I thought it was too passive. steel beam helps with getting primarina in safely to click buttons, but foul play can help if you want to keep klefki around for longer.
Tapu Koko @ Heavy-Duty Boots
Ability: Electric Surge
EVs: 252 HP / 4 SpD / 252 Spe
Timid Nature
- Roost
- Defog
- Thunderbolt
- U-turn
i asked a friend, "who's the best defogger on fairy?" they responded with "fairy doesn't really run one. but if you want, i can give you this tapu koko set i know of."
primarina absolutely needs hazard control. it comes in a lot to threaten opposing mons out or to tank a blow. putting primarina against rocks-based or spiking teams is a miserable experience. this is the problem. the answer? tapu koko. defog koko has a decent time threatening things out with its thunderbolt and in turn, gives it a chance to clear the field of hazards. losing spikes set up by klefki hurts, but primarina's moves often do the trick instead. not to mention koko's great pivoting ability, and you've got two great support mons to help the star of the show.
the rest of the team is pretty standard from what i know.
tapu bulu is essential for managing the ground matchup, healing primarina with grassy terrain, chunking things into specs range, and being a great lure for the steel/flying's that primarina feasts on.
azumarill stacks the weaknesses of water/fairy types, but also acts as the perfect cleaner for whatever primarina has savaged. (it's also your best bet for killing glowking).
tapu lele rounds things out by doing what lele does. fast and hard-hitting offense with decent coverage and insurance against bullet punch.
all in all, it's always a joy to burn corviknights trying to be slick. i hope the team's alright, but more importantly, i hope you have fun with it! thanks for the fun challenge!!