I’m pretty new to team building and I tried to make a bulky offense team. If you have any advice on how to improve it that would be greatly appreciated.
Team:
Deoxys (Deoxys-Speed) @ Rocky Helmet
Ability: Pressure
Tera Type: Fairy
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Thunder Wave
- Extreme Speed
- Knock Off
I use deoxys as a hazard set up and the extreme speed is for revenge killing. The terra type fairy is to resist dark. I just used what the thing recommended for EVs because I don’t rly know what I’m doing.
Sashimi (Dondozo) @ Life Orb
Ability: Unaware
Tera Type: Electric
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Earthquake
- Waterfall
- Zen Headbutt
- Body Press
The dondozo is to deal with Pokémon that spam boosting moves. The moves are just for coverage and the Terra type is supposed to resist grass and electric. I used the recommended EVs again.
Kreb (Gliscor) @ Toxic Orb
Ability: Poison Heal
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Toxic Spikes
- Spikes
- U-turn
- Facade
This is my other setup and a pivot. Facade and poison heal and toxic orb should work great in theory. Steel Terra is to prevent it from being destroyed by ice.
Popsicle (Kyurem) @ Assault Vest
Ability: Pressure
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Freeze-Dry
- Flash Cannon
- Shadow Ball
This is a sweeper I think with moves for all the coverage. Terra dragon gives it a boost on Draco meteor while resisting fire. Idk why it did 0 attack IVs and I just used the recommended EVs.
NaBrO (Garganacl) @ Leftovers
Ability: Purifying Salt
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 SpD
Impish Nature
- Recover
- Salt Cure
- Protect
- Fire Punch
This is the defensive part of bulky defense. Salt cure recover and protect are to stall out the opponent. Fire punch for grass and steel types. I put the EVs in spD instead of def cuz it’s already pretty physically defensive.
Yeet (Scizor) @ Heavy-Duty Boots
Ability: Swarm
Tera Type: Water
EVs: 248 HP / 8 SpD / 252 Spe
Jolly Nature
- Defog
- Bullet Punch
- U-turn
- Brick Break
Idk what role this is supposed to play but it removes hazards in case of court change cinderace. Brick break for screens. U turn for pivot and bullet punch to finish off weak Pokémon.
Team:
Deoxys (Deoxys-Speed) @ Rocky Helmet
Ability: Pressure
Tera Type: Fairy
EVs: 248 HP / 8 Def / 252 Spe
Jolly Nature
- Stealth Rock
- Thunder Wave
- Extreme Speed
- Knock Off
I use deoxys as a hazard set up and the extreme speed is for revenge killing. The terra type fairy is to resist dark. I just used what the thing recommended for EVs because I don’t rly know what I’m doing.
Sashimi (Dondozo) @ Life Orb
Ability: Unaware
Tera Type: Electric
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Earthquake
- Waterfall
- Zen Headbutt
- Body Press
The dondozo is to deal with Pokémon that spam boosting moves. The moves are just for coverage and the Terra type is supposed to resist grass and electric. I used the recommended EVs again.
Kreb (Gliscor) @ Toxic Orb
Ability: Poison Heal
Tera Type: Steel
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Toxic Spikes
- Spikes
- U-turn
- Facade
This is my other setup and a pivot. Facade and poison heal and toxic orb should work great in theory. Steel Terra is to prevent it from being destroyed by ice.
Popsicle (Kyurem) @ Assault Vest
Ability: Pressure
Tera Type: Dragon
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Freeze-Dry
- Flash Cannon
- Shadow Ball
This is a sweeper I think with moves for all the coverage. Terra dragon gives it a boost on Draco meteor while resisting fire. Idk why it did 0 attack IVs and I just used the recommended EVs.
NaBrO (Garganacl) @ Leftovers
Ability: Purifying Salt
Tera Type: Steel
EVs: 252 HP / 4 Atk / 252 SpD
Impish Nature
- Recover
- Salt Cure
- Protect
- Fire Punch
This is the defensive part of bulky defense. Salt cure recover and protect are to stall out the opponent. Fire punch for grass and steel types. I put the EVs in spD instead of def cuz it’s already pretty physically defensive.
Yeet (Scizor) @ Heavy-Duty Boots
Ability: Swarm
Tera Type: Water
EVs: 248 HP / 8 SpD / 252 Spe
Jolly Nature
- Defog
- Bullet Punch
- U-turn
- Brick Break
Idk what role this is supposed to play but it removes hazards in case of court change cinderace. Brick break for screens. U turn for pivot and bullet punch to finish off weak Pokémon.
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