Bus Driver: Targets 2 people. Anyone targeting target 1 is redirected to target 2, and vice versa. (double reverse martyr, for my fellow people collecting veteran discounts).
For two recent OC games (ipl's Multirecruitment Mafia and UncleSam's Mafia Mafia 3) Bus Driver has shown to be a major force of disruption, partially because it was higher priority than all others. This higher priority is often deemed necessary because otherwise the role becomes a worse version of roleblocker, redirector, martyr, reverse martyr, and so on. But the higher priority also makes it so there is no counterplay. It doesn't help that Bus Driver can usually self-target, which was instrumental to for example the MM3 wolf (Bass) who became effectively unkillable at night, and therefore untouchable for the mafia since they didn't have control of the vote. The endgame of MM3 ended in a weird WIFOM state where some viable plays included mafia goons aiming kills at themselves in the hopes of getting that bus driven into a villager.
It's not uncommon for mafia games to have an element of RNG be big, or even the deciding factor in games. But this seems over the top.
So let's not put Bus Driver in games anymore, maybe?
[Side note: I don't know if standards on this have changed but way back when, redirector was considered too powerful of a role to just hand out as an unlimited use ability, and reverse martyr was considered a fairly average powered role - good due to its synergy with bodyguard, but not broken. Now it seems games have power crept a fair bit, which might be why Bus Driver seems to have become a bit of a staple.]
For two recent OC games (ipl's Multirecruitment Mafia and UncleSam's Mafia Mafia 3) Bus Driver has shown to be a major force of disruption, partially because it was higher priority than all others. This higher priority is often deemed necessary because otherwise the role becomes a worse version of roleblocker, redirector, martyr, reverse martyr, and so on. But the higher priority also makes it so there is no counterplay. It doesn't help that Bus Driver can usually self-target, which was instrumental to for example the MM3 wolf (Bass) who became effectively unkillable at night, and therefore untouchable for the mafia since they didn't have control of the vote. The endgame of MM3 ended in a weird WIFOM state where some viable plays included mafia goons aiming kills at themselves in the hopes of getting that bus driven into a villager.
It's not uncommon for mafia games to have an element of RNG be big, or even the deciding factor in games. But this seems over the top.
So let's not put Bus Driver in games anymore, maybe?
[Side note: I don't know if standards on this have changed but way back when, redirector was considered too powerful of a role to just hand out as an unlimited use ability, and reverse martyr was considered a fairly average powered role - good due to its synergy with bodyguard, but not broken. Now it seems games have power crept a fair bit, which might be why Bus Driver seems to have become a bit of a staple.]