Well, i know no one likes 3rd gen yet, and/or does not want to do such a hard job like a detailed walkthrough guide for the Emerald Battle frontier. So if someone could just comment my strategy i'll be very very happy. This is the first post of my life! :D It want to be something like a self-guide to the emerald battle frontier, because i searched a lot but i've never found nothing really detailed. Well, Let's Start:
Battle Pike:
This is the easiest facility of the battle frontier. Anyway, in case of bad luck, you will suffer from wild pokemon or sinthetic experiments on your pokemon before a battle so that they will be inflicted by a status condition... However this won't be too hard, and with a little good luck, everything will go right.
• Silver run:
- Metagross (Adamant) Choice Band
160 hp/252 atk/96 spe
1) Meteor Mash
2) Earthquake
3) Sludge Bomb
4) Rock Slide
- Gyarados (Adamant) Lum Berry
68 hp/252 atk/188 spe
1) Taunt
2) Dragon dance
3) Earthquake
4) Double edge
- Blissey (Modest) Leftovers
252 hp/252 spatk/4 spdef
1) Calm Mind
2) SoftBoiled
3) Thunderbolt
4) Ice beam
This is the team for the first run. CB Metagross as leader to take out easily trainers' leader and almost immune to every move of Seviper, which will be throw up out of the rooftop thanks to s.e. Earthquake. Than as cover for problems a TauntRados that block COMPLETELY Shuckle and can set up infinite DD. In the end Blissey for 3 reasons: fisrt of all gains the team the "Special component", with Bolt-Beam combo. Secondary, can stall on Milotic putting multiple CM and recovering by SBoiled, and when +6 CM Milotic will be OHKOed by Thunderbolt. In the end, SoftBoiled will be used also in case of necessesity if the other pokemon are hurt during the run (so Max Investiment in Ps and Spatk).
• Gold run:
- Metagross (Adamant) Choice Band
160 hp/252 atk/96 spe
1) Meteor Mash
2) Earthquake
3) Sludge Bomb
4) Rock Slide
- Milotic (Bold) Leftovers
252 hp/252 def/4 spatk
1) Surf
2) Ice beam
3) Recover
4) Hypnosis
- Gengar (Timid) Lum Berry
4 hp/252 spatk/252 spe
1) Thunderbolt
2) Psychic
3) Giga drain
4) Fire punch
Again, Metagross works well. Milotic for having a strong Bulky Water and to counter easily Steelix, and in the end an All-Out Attacker Gengar to take out almost everything (especially that stupid DDos with just body slam as damage move).
Battle Dome:
Battle dome is my favourite one. Battle dome will let you use just 2 on 3 pokemon, so for the third slot choice whatever you want, based on the team you wish to use. A baton pass idea shoud be great in this case.
• Silver run:
- Gengar (Timid) Leftovers
4 hp/252 atk/252 spe
1) Giga drain
2) Ice punch
3) Thunderbolt
4) Psychic
- Aerodactyl (Jolly) Choice Band (Rock Head)
4 hp/252 atk/252 spe
1) Rock slide
2) Earthquake
3) Aeral ace
4) Double edge
The strategy is simple. Lead with Gengar. If it's Swampert, Giga drain. If it's Salamence, Ice punch. If it's Charizard, try to kill it with Thunderbolt or switch to Aerodactyl (of course supposing he's not so stupid/clever to use Rock slide) and then kill it with Rock slide. This could be used also in the case of Salamence.
• Gold run:
- Shedinja (Lonely/Naughty) Lum Berry
252 atk/252 spe
1) Swords dance
2) Silver wind
3) Aeral ace
4) Shadow ball
- //
That's pretty incredible. No pokemon of Tucker can damage or inflict status to Shedinja. For the gold run, choose 2 strong pokemon and use them, then against Tucker send out Sheddy and automatically win.
Battle Tower:
Traditional, competitive, usual. The team is studied to be synergic and to counter the ace.
• Silver run:
- Heracross (Adamant) @Salac Berry (Guts)
1) Endure
2) Swords Dance
3) Megahorn
4) Reversal
- Gyarados (Adamant) Lum Berry
68 hp/252 atk/188 spe
1) Taunt
2) Dragon dance
3) Earthquake
4) Double Edge
- Tyranitar (Adamant) Leftovers
252 hp/240 atk/16 spe
1) Substitute
2) Focus Punch
3) Earthquake
4) Rock slide
Leading with Heracross, with a Reversal Set, that can take the fire punch even if against a 405 spatk Alakazam, and can OHKO with Megahorn and, if Salacked+SD, can reversal Snorlax and possibly Entei; note that i preferred Guts to Swarm because that Alakazam will use all the punches and has chance to inflict status. The second pass is to Taunt Entei with TauntRados and Earthquake to finish with a Jack on Snorlax with SubPunchTar. I think this could be work, and i really trust in Heracross. If you calculate the damage also considering a 405 spatk Alakazam with super eff. Fire punch, there will be no possibility to OHKO it (unless with a critical hit!). Even if it gets a critical, send out Tyranitar and kill him anyway. This will cause sandstorm to come, and Gyarados won't like it, but it's only in case of emergency.
• Gold run:
- Dugtrio (Jolly) Choice Band (Arena Trap)
4 hp/252 atk/252 spe
1) Earthquake
2) Rock slide
3) Aeral Ace
4) Slash
- Metagross (Adamant) King's Rock
160 hp/252 atk/96 spe
1) Meteor Mash
2) Earthquake
3) Sludge bomb
4) Shadow Ball
- Tyranitar (Adamant) Leftovers
252 hp/240 atk/16 spe
1) Substitute
2) Focus Punch
3) Earthquake
4) Rock slide
This team can also consider switch ins, with sandstorm all the way, jack on Raikow with CB Dugtrio which is a fast-strong leader, thah Shadow Ball Metagross for Latios as strong attacker and then same strategy for Snorlax, with the desert king Tyranitar. I love this sand team:) i guess this will works. It might seem a little Physical, but well, it hurts a lot.
Battle Pyramid:
Battle pyramid is very interesting. You can use instruments, there are wild pokemon, a labyrinth, and so much more! It's obvious that is recommended a fast leader to run away from wild pokemon not to use PP.
• Silver run:
- Flygon (Naughty)
188 hp/180 atk/140 spe
1) Earthquake
2) Rock slide
3) Fire blast
4) Toxic
- Heracross (Adamant) (Guts)
4 hp/252 atk/252 spe
1) Swords dance
2) Megahorn
3) Brick break
4) Rock slide
- Metagross (Adamant)
160 hp/252 atk/96 spe
1) Meteor Mash
2) Earthquake
3) Sludge bomb
4) Rock slide
Flygon leads the team through the pyramid beacuse it's fast and hits strong and anyway it's bulky. In particular it scares completely Regirock, and after killing it, can hit hard every of the Regis. Heracross with Guts this time makes an excellent choice for me because is not so uncommon to income in status conditions through the pyramid, and in particular can get the toxic by registeel without being scared by Earthquake. In the end Metagross to counter Regice with STAB Meteor Mash just if it is necessary. In particular the fact is that all these 3 pokemon can sweep all the Regis alone with the good tactics.
• Gold run:
- Starmie (Timid) (Natural cure)
4 hp/252 spatk/252 spe
1) Surf
2) Thunderbolt
3) Ice beam
4) Psychic
- Rhydon (Adamant) (Rock Head)
252 hp/252 atk/4 spe
1) Megahorn
2) Earthquake
3) Rock slide
4) Brick break
- //
Even easier. Starmie is the right leader as he as got Natural Cure and it's very fast, and can easily kill Arricuno with Thunderbolt. Then Rhydon cannot be damaged significantly by neither of the other Birds because of their movesets. 2HKO for Zapdos and OHKO for Moltres with Rock slide/blast. The third slot should be occupied by a very bulky pokemon, especially Blissey with Softboiled should help the team; anyway, you won't need any other member on the team to sweep the birds (and even, Blissey is not a bad choice i think).
Battle Arena:
Battle arena is incredibly funny. You will have 3 turns per fight, and if you don't ko, pokemon will be judged. So my strategy is based to OHKO quickly as much pokemon as you can.
• Silver run:
- Salamence (Adamant) Lum Berry
4 hp/252 atk/252 spe
1) Dragon dance
2) Earthquake
3) Rock slide
4) Aeral ace
- Tyranitar (Adamant) Leftovers
252 hp/240 atk/16 spe
1) Substitute
2) Focus Punch
3) Earthquake
4) Rock slide
- //
Salamence as Intimidate Leader can cripple most of the weak pokemon and in 1-2 dd sweep more than 1 pokemon and also jack on heracross that can damage him only by rock TOMB (which is weak enough not to guarantee an OHKO), and a 4xSTAB Aeral ace to kill it. The Umbreon will be jacked by SubPunchTar, whose sandstorm will kiss Shedinja immediately. For the third slot i recommand something that can take advantage from the sandstorm, and can give synergy to the team. Something like a Swampert o a CB Dugtrio, or even a Metagross. Don't know.
• Gold run:
- Tyranitar (Adamant) Leftovers
252 hp/240 atk/16 spe
1) Substitute
2) Focus Punch
3) Earthquake
4) Rock slide
- //
- Aerodactyl (Jolly) Choice Band (Rock Head)
4 hp/252 atk/252 spe
1) Rock slide
2) Earthquake
3) Double edge
4) Aeral Ace
This starts with Tyranitar as Sandstorm Leader with Substitute to scout dangers and heavy strong attacks. Then again it will scary Umbreon and totally Gengar because that Gengar only has PsyMoves. I recommend again something that likes playing in the sandstorm (but NOT a rock type). For the third slot i choose Aerodactyl because always Outrun Breloom and can CB-STAB 4x Aeral Ace to OHKO it. Also, is a rock type, and gets spdef boost in the sand. That's right, i like the sand :D
Battle Palace:
The battle palace really rappresent a great bet. This because your pokemon will choice moves by themselves, depending on their nature; this means that this challenge will be also a question of luck.
• Silver run:
- Gengar (Timid) Lum Berry
4 hp/252 spatk/252 spe
1) Psychic
2) Ice punch
3) Fire punch
4) Thunder
- Salamence (Adamant) Leftovers
4 hp/252 atk/252 spe
1) Dragon dance
2) Earthquake
3) Rock slide
4) Brick break
- Magneton (Modest) @Chesto Berry (Sturdy)
96 hp/252 spatk/188 spe
1) Thunderbolt
2) Metal sound
3) Toxic
4) Rest
The strategy consists into putting Gengar as fast leader with massive spatk set that cannot be toxicked and can kill crobat with both thunder (if it used fly), psychic and ice punch. Then Salamence was the only way i thought i could counter Slaking because of intimidate and the only real threat rappresented by shadow ball and a Sitrus Berry to recover great part of the Hps after a huge hit. In the end Magneton with Sturdy to avoid horn drill and to take out Lapras quickly.
• Gold run:
- Salamence (Adamant) @Liechi Berry
4 hp/252 atk/252 spe
1) Dragon dance
2) Earthquake
3) Rock slide
4) Brick break
- Starmie (Timid) Leftovers (Natural cure)
4 hp/252 spatk/252 spe
1) Surf
2) Thunderbolt
3) Ice beam
4) Psychic
- Regice (Calm) @Chesto berry
252 hp/112 def/64 spatk/60 spdef/20 spe
1) Seismic toss
2) Thunder
3) Rest
4) Psich up
Allright, that's the hardest challenge. Leader: Starmie, fast killer, all out attacker. Arcnine will be down if that star is not stupid enough to use only ice beam. Again salamence against Slaking, because it does not OHKO Sally with Hyper Beam (considering Intimidate), as in front of damage calculation we can see a max damage of 304, and then, the Liechi Berry will shut that gorilla down. Psych-up Regice to counter totally CM Suicune, with Thunder and Seismic toss. Well, is not such a bad idea leading this team with Salamence, and facing Spencer, change quickly to Starmie with a less powerful extrarapid.
This is my strategy. I really hope someone could comment this, and make that stronger than i can. I love 3rd gen, i think past gen must never be forgotten, this is AMAZING... Allright, please tell me what do you think about this work:) i really invested a mountain of time for this.
Thank you all,
- StoneDos95 (From ITALY)
Battle Pike:
This is the easiest facility of the battle frontier. Anyway, in case of bad luck, you will suffer from wild pokemon or sinthetic experiments on your pokemon before a battle so that they will be inflicted by a status condition... However this won't be too hard, and with a little good luck, everything will go right.
• Silver run:
- Metagross (Adamant) Choice Band
160 hp/252 atk/96 spe
1) Meteor Mash
2) Earthquake
3) Sludge Bomb
4) Rock Slide
- Gyarados (Adamant) Lum Berry
68 hp/252 atk/188 spe
1) Taunt
2) Dragon dance
3) Earthquake
4) Double edge
- Blissey (Modest) Leftovers
252 hp/252 spatk/4 spdef
1) Calm Mind
2) SoftBoiled
3) Thunderbolt
4) Ice beam
This is the team for the first run. CB Metagross as leader to take out easily trainers' leader and almost immune to every move of Seviper, which will be throw up out of the rooftop thanks to s.e. Earthquake. Than as cover for problems a TauntRados that block COMPLETELY Shuckle and can set up infinite DD. In the end Blissey for 3 reasons: fisrt of all gains the team the "Special component", with Bolt-Beam combo. Secondary, can stall on Milotic putting multiple CM and recovering by SBoiled, and when +6 CM Milotic will be OHKOed by Thunderbolt. In the end, SoftBoiled will be used also in case of necessesity if the other pokemon are hurt during the run (so Max Investiment in Ps and Spatk).
• Gold run:
- Metagross (Adamant) Choice Band
160 hp/252 atk/96 spe
1) Meteor Mash
2) Earthquake
3) Sludge Bomb
4) Rock Slide
- Milotic (Bold) Leftovers
252 hp/252 def/4 spatk
1) Surf
2) Ice beam
3) Recover
4) Hypnosis
- Gengar (Timid) Lum Berry
4 hp/252 spatk/252 spe
1) Thunderbolt
2) Psychic
3) Giga drain
4) Fire punch
Again, Metagross works well. Milotic for having a strong Bulky Water and to counter easily Steelix, and in the end an All-Out Attacker Gengar to take out almost everything (especially that stupid DDos with just body slam as damage move).
Battle Dome:
Battle dome is my favourite one. Battle dome will let you use just 2 on 3 pokemon, so for the third slot choice whatever you want, based on the team you wish to use. A baton pass idea shoud be great in this case.
• Silver run:
- Gengar (Timid) Leftovers
4 hp/252 atk/252 spe
1) Giga drain
2) Ice punch
3) Thunderbolt
4) Psychic
- Aerodactyl (Jolly) Choice Band (Rock Head)
4 hp/252 atk/252 spe
1) Rock slide
2) Earthquake
3) Aeral ace
4) Double edge
The strategy is simple. Lead with Gengar. If it's Swampert, Giga drain. If it's Salamence, Ice punch. If it's Charizard, try to kill it with Thunderbolt or switch to Aerodactyl (of course supposing he's not so stupid/clever to use Rock slide) and then kill it with Rock slide. This could be used also in the case of Salamence.
• Gold run:
- Shedinja (Lonely/Naughty) Lum Berry
252 atk/252 spe
1) Swords dance
2) Silver wind
3) Aeral ace
4) Shadow ball
- //
That's pretty incredible. No pokemon of Tucker can damage or inflict status to Shedinja. For the gold run, choose 2 strong pokemon and use them, then against Tucker send out Sheddy and automatically win.
Battle Tower:
Traditional, competitive, usual. The team is studied to be synergic and to counter the ace.
• Silver run:
- Heracross (Adamant) @Salac Berry (Guts)
1) Endure
2) Swords Dance
3) Megahorn
4) Reversal
- Gyarados (Adamant) Lum Berry
68 hp/252 atk/188 spe
1) Taunt
2) Dragon dance
3) Earthquake
4) Double Edge
- Tyranitar (Adamant) Leftovers
252 hp/240 atk/16 spe
1) Substitute
2) Focus Punch
3) Earthquake
4) Rock slide
Leading with Heracross, with a Reversal Set, that can take the fire punch even if against a 405 spatk Alakazam, and can OHKO with Megahorn and, if Salacked+SD, can reversal Snorlax and possibly Entei; note that i preferred Guts to Swarm because that Alakazam will use all the punches and has chance to inflict status. The second pass is to Taunt Entei with TauntRados and Earthquake to finish with a Jack on Snorlax with SubPunchTar. I think this could be work, and i really trust in Heracross. If you calculate the damage also considering a 405 spatk Alakazam with super eff. Fire punch, there will be no possibility to OHKO it (unless with a critical hit!). Even if it gets a critical, send out Tyranitar and kill him anyway. This will cause sandstorm to come, and Gyarados won't like it, but it's only in case of emergency.
• Gold run:
- Dugtrio (Jolly) Choice Band (Arena Trap)
4 hp/252 atk/252 spe
1) Earthquake
2) Rock slide
3) Aeral Ace
4) Slash
- Metagross (Adamant) King's Rock
160 hp/252 atk/96 spe
1) Meteor Mash
2) Earthquake
3) Sludge bomb
4) Shadow Ball
- Tyranitar (Adamant) Leftovers
252 hp/240 atk/16 spe
1) Substitute
2) Focus Punch
3) Earthquake
4) Rock slide
This team can also consider switch ins, with sandstorm all the way, jack on Raikow with CB Dugtrio which is a fast-strong leader, thah Shadow Ball Metagross for Latios as strong attacker and then same strategy for Snorlax, with the desert king Tyranitar. I love this sand team:) i guess this will works. It might seem a little Physical, but well, it hurts a lot.
Battle Pyramid:
Battle pyramid is very interesting. You can use instruments, there are wild pokemon, a labyrinth, and so much more! It's obvious that is recommended a fast leader to run away from wild pokemon not to use PP.
• Silver run:
- Flygon (Naughty)
188 hp/180 atk/140 spe
1) Earthquake
2) Rock slide
3) Fire blast
4) Toxic
- Heracross (Adamant) (Guts)
4 hp/252 atk/252 spe
1) Swords dance
2) Megahorn
3) Brick break
4) Rock slide
- Metagross (Adamant)
160 hp/252 atk/96 spe
1) Meteor Mash
2) Earthquake
3) Sludge bomb
4) Rock slide
Flygon leads the team through the pyramid beacuse it's fast and hits strong and anyway it's bulky. In particular it scares completely Regirock, and after killing it, can hit hard every of the Regis. Heracross with Guts this time makes an excellent choice for me because is not so uncommon to income in status conditions through the pyramid, and in particular can get the toxic by registeel without being scared by Earthquake. In the end Metagross to counter Regice with STAB Meteor Mash just if it is necessary. In particular the fact is that all these 3 pokemon can sweep all the Regis alone with the good tactics.
• Gold run:
- Starmie (Timid) (Natural cure)
4 hp/252 spatk/252 spe
1) Surf
2) Thunderbolt
3) Ice beam
4) Psychic
- Rhydon (Adamant) (Rock Head)
252 hp/252 atk/4 spe
1) Megahorn
2) Earthquake
3) Rock slide
4) Brick break
- //
Even easier. Starmie is the right leader as he as got Natural Cure and it's very fast, and can easily kill Arricuno with Thunderbolt. Then Rhydon cannot be damaged significantly by neither of the other Birds because of their movesets. 2HKO for Zapdos and OHKO for Moltres with Rock slide/blast. The third slot should be occupied by a very bulky pokemon, especially Blissey with Softboiled should help the team; anyway, you won't need any other member on the team to sweep the birds (and even, Blissey is not a bad choice i think).
Battle Arena:
Battle arena is incredibly funny. You will have 3 turns per fight, and if you don't ko, pokemon will be judged. So my strategy is based to OHKO quickly as much pokemon as you can.
• Silver run:
- Salamence (Adamant) Lum Berry
4 hp/252 atk/252 spe
1) Dragon dance
2) Earthquake
3) Rock slide
4) Aeral ace
- Tyranitar (Adamant) Leftovers
252 hp/240 atk/16 spe
1) Substitute
2) Focus Punch
3) Earthquake
4) Rock slide
- //
Salamence as Intimidate Leader can cripple most of the weak pokemon and in 1-2 dd sweep more than 1 pokemon and also jack on heracross that can damage him only by rock TOMB (which is weak enough not to guarantee an OHKO), and a 4xSTAB Aeral ace to kill it. The Umbreon will be jacked by SubPunchTar, whose sandstorm will kiss Shedinja immediately. For the third slot i recommand something that can take advantage from the sandstorm, and can give synergy to the team. Something like a Swampert o a CB Dugtrio, or even a Metagross. Don't know.
• Gold run:
- Tyranitar (Adamant) Leftovers
252 hp/240 atk/16 spe
1) Substitute
2) Focus Punch
3) Earthquake
4) Rock slide
- //
- Aerodactyl (Jolly) Choice Band (Rock Head)
4 hp/252 atk/252 spe
1) Rock slide
2) Earthquake
3) Double edge
4) Aeral Ace
This starts with Tyranitar as Sandstorm Leader with Substitute to scout dangers and heavy strong attacks. Then again it will scary Umbreon and totally Gengar because that Gengar only has PsyMoves. I recommend again something that likes playing in the sandstorm (but NOT a rock type). For the third slot i choose Aerodactyl because always Outrun Breloom and can CB-STAB 4x Aeral Ace to OHKO it. Also, is a rock type, and gets spdef boost in the sand. That's right, i like the sand :D
Battle Palace:
The battle palace really rappresent a great bet. This because your pokemon will choice moves by themselves, depending on their nature; this means that this challenge will be also a question of luck.
• Silver run:
- Gengar (Timid) Lum Berry
4 hp/252 spatk/252 spe
1) Psychic
2) Ice punch
3) Fire punch
4) Thunder
- Salamence (Adamant) Leftovers
4 hp/252 atk/252 spe
1) Dragon dance
2) Earthquake
3) Rock slide
4) Brick break
- Magneton (Modest) @Chesto Berry (Sturdy)
96 hp/252 spatk/188 spe
1) Thunderbolt
2) Metal sound
3) Toxic
4) Rest
The strategy consists into putting Gengar as fast leader with massive spatk set that cannot be toxicked and can kill crobat with both thunder (if it used fly), psychic and ice punch. Then Salamence was the only way i thought i could counter Slaking because of intimidate and the only real threat rappresented by shadow ball and a Sitrus Berry to recover great part of the Hps after a huge hit. In the end Magneton with Sturdy to avoid horn drill and to take out Lapras quickly.
• Gold run:
- Salamence (Adamant) @Liechi Berry
4 hp/252 atk/252 spe
1) Dragon dance
2) Earthquake
3) Rock slide
4) Brick break
- Starmie (Timid) Leftovers (Natural cure)
4 hp/252 spatk/252 spe
1) Surf
2) Thunderbolt
3) Ice beam
4) Psychic
- Regice (Calm) @Chesto berry
252 hp/112 def/64 spatk/60 spdef/20 spe
1) Seismic toss
2) Thunder
3) Rest
4) Psich up
Allright, that's the hardest challenge. Leader: Starmie, fast killer, all out attacker. Arcnine will be down if that star is not stupid enough to use only ice beam. Again salamence against Slaking, because it does not OHKO Sally with Hyper Beam (considering Intimidate), as in front of damage calculation we can see a max damage of 304, and then, the Liechi Berry will shut that gorilla down. Psych-up Regice to counter totally CM Suicune, with Thunder and Seismic toss. Well, is not such a bad idea leading this team with Salamence, and facing Spencer, change quickly to Starmie with a less powerful extrarapid.
This is my strategy. I really hope someone could comment this, and make that stronger than i can. I love 3rd gen, i think past gen must never be forgotten, this is AMAZING... Allright, please tell me what do you think about this work:) i really invested a mountain of time for this.
Thank you all,
- StoneDos95 (From ITALY)
Last edited: