This thread serves to outline the context of the mon being buffed, in terms of its original design intent, historic usage, current usage, and any other factors surrounding the mon that must be discussed before buffing or changing it in any way. This thread should also include discussion of the important updates this mon has gotten in terms of the SM-era updates, early gen 8 updates, and IoA tutor move additions. After discussion of context is concluded buff submissions and discussion will open.
The leader for this buff process is Rabia
The mon being discussed is Voodoom, whose stats, typing, and ability are listed below.
Typing: Dark / Fighting
Abilities: Volt Absorb / Lightning Rod / Cursed Body
Stats: 90 / 85 / 80 / 105 / 80 / 110
Concept:
Voodoom @ Life Orb
Ability: Lightning Rod
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Focus Blast
- Dark Pulse
- Flash Cannon
I will now handle this over to Rabia to make his first post.
The leader for this buff process is Rabia
The mon being discussed is Voodoom, whose stats, typing, and ability are listed below.
Typing: Dark / Fighting
Abilities: Volt Absorb / Lightning Rod / Cursed Body
Stats: 90 / 85 / 80 / 105 / 80 / 110
Concept:
Current Smogdex Set:Name: Perfect Mate
General Description: Pick a good-but-not-great OU pokemon, and design the perfect teammate for it, similar to the way Celebi & Heatran, or Blissey & Skarmory complement each other so well on competitive teams.
Justification:
This would allow us to explore in detail how synergy between two pokemon can be achieved, because currently there are only a few perfect teammates in OU. And depending on the base pokemon we choose to give a "perfect mate", we can open a new niche in the metagame based around the efficient pairing.
The niche we create will be inherently tied to an existing pokemon in the metagame, which should provide a natural limitation to prevent this concept from being broken or "too different" from standard OU.
Questions To Be Answered:
- Is the base pokemon's usefulness (and usage) in the metagame increased as a result of having a "perfect mate"?
- What strategies are more effective for the base pokemon, as a result of having a perfect teammate?
- What are the most effective aspects of the new pokemon, for purposes of making a great teammate with the base pokemon?
- Is the new pokemon viable in the metagame without the base pokemon as a teammate?
Explanation:
This concept is very similar to the "Partner in Crime" concept proposed back in CAP 7. But, with all the changes in the CAP process, and stagnation in the metagame, I think this is a good time for the CAP community to focus on the competitive factors of synergy between pokemon.
I envision we will pick a base pokemon during the Concept Assessment. We will make a case to the TL for a good-but-not-great OU pokemon and the characteristics of that pokemon's "perfect mate". The Topic Leader would then select their favorite. We could even rename the concept to "<Pokemon>'s Perfect Mate" from that point forward.
It think we could have some fantastic discussions every step of the way, dissecting the base pokemon in exacting detail to figure out the best way to make an ideal teammate. If we choose the right base pokemon, we might even breathe some new life into a sentimental favorite, that isn't quite up to top-OU standards on its own.
Voodoom @ Life Orb
Ability: Lightning Rod
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Nasty Plot
- Focus Blast
- Dark Pulse
- Flash Cannon
I will now handle this over to Rabia to make his first post.