Move Name: Iron Tail
Type: Steel
Category: Physical
BP: 100-> 90
Acc: 75->100
PP: 15 (max 24)
Effect: Has a 10% chance to lower the targets defence by 1 stage. (contact)
New Users: none
Viable Users: probably more
Description: A steel move with higher BP than Iron Head. Similar to the original move but now much more reliable.
Move Name: Poison Tail
Type: Poison
Category: Physical
BP: 50 ->60
Acc: 100->90
PP: 25 (max 40)
Effect: Has a 90% chance to badly poison
New Users: none
Viable Users:
Description: An alternative to Toxic for more passive walls. A bit more inconsistent (81% chance to poison instead of 90% from toxic), but the chip damage can help to offset that. As well, it can't be magic bounced or taunted.
Move Name: Tail Whip
Type: Normal
Category: Status
BP: N/A
Acc: 100
PP: 30 (max 48)
Effect: Lowers the target's defence and special defence by two stages.
New Users: none
Viable Users:
Description: A new way for some wallbreakers to apply pressure. The defence drops can force switches and make counters fall to pieces. I'm not sure how many pokemon will be able to actually use this, but I think it could work.
Type: Steel
Category: Physical
BP: 100-> 90
Acc: 75->100
PP: 15 (max 24)
Effect: Has a 10% chance to lower the targets defence by 1 stage. (contact)
New Users: none
Viable Users: probably more
Description: A steel move with higher BP than Iron Head. Similar to the original move but now much more reliable.
Move Name: Poison Tail
Type: Poison
Category: Physical
BP: 50 ->60
Acc: 100->90
PP: 25 (max 40)
Effect: Has a 90% chance to badly poison
New Users: none
Viable Users:
Description: An alternative to Toxic for more passive walls. A bit more inconsistent (81% chance to poison instead of 90% from toxic), but the chip damage can help to offset that. As well, it can't be magic bounced or taunted.
Move Name: Tail Whip
Type: Normal
Category: Status
BP: N/A
Acc: 100
PP: 30 (max 48)
Effect: Lowers the target's defence and special defence by two stages.
New Users: none
Viable Users:
Description: A new way for some wallbreakers to apply pressure. The defence drops can force switches and make counters fall to pieces. I'm not sure how many pokemon will be able to actually use this, but I think it could work.