1LDK
Vengeance
[SET]
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Will-O-Wisp
move 4: Court Change
item: Heavy-Duty Boots
tera type: Fire / Flying
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe
[SET COMMENTS]
Cinderace's Bulky set revolves around the idea of maximizing its utility, it has the combination of U-turn, to keep momentum for its teammates and pivoting out of bad matchups, Will-O-Wisp, which allows it to neutralize physically offensive Pokémon like Kingambit, Great Tusk and Dragonite for example, and Court Change, which can allow him to function as a hazard remover and one of the best counters to sticky web teams. Heavy-Duty Boots are the best item for it, allowing for it to switch in and out freely and remove hazards effectively. The set EVs allow it to OHKO offensive Gholdengo with Pyro Ball. Blaze is the preferred ability to keep Cinderace's Fire-type profile intact, which helps in taking Fairy-, Steel- and Grass-type moves, like Moonblast from Iron Valiant, Make it Rain from Gholdengo and Wood Hammer from Rillaboom, Blaze also lets Cinderace keep its Fire STAB after using Court Change. Tera Fire can serve as a power boost for Pyro Ball, which can allow Cinderace 2HKO Kyurem, while Tera Flying allows it to stand its ground against Ground-types, like Great Tusk or Ting Lu, allowing it to land a potential burn or get a free Court Change.
Cinderace works best on bulky offense and balance teams, where it can support its team while keeping offensive momentum for them. For example, Ogerpon-Wellspring loves having a partner that can remove hazards, and both Pokemon can use U-turn to pivot in on each other's checks. Corviknight likes partnering with Cinderace because both can remove hazards and Cinderace can force out Gholdengo. Dragapult appreciates Cinderace's abilities to spread burns, so that it can threaten opponents with Hex. Kyurem appreciates Cinderace's hazard removal duty and its access to U-turn, which Cinderace can use to pivot in on Pokemon like Great Tusk or Clodsire to let Kyurem wallbreak. Cinderace's biggest counters are Pokémon that are not scared of burns nor its Fire STAB, Gliscor, Heatran and Gouging Fire take little from Pyro Ball, are immune to burns and pack ground-type moves to make quick work of it, for this reason, Great Tusk makes a great Cinderace partner who can serve as another form of hazard removal, while threatening all of them with Ice Spinner and Ground STAB. Primarina can also scare Gliscor and Heatran away, as well as handling Pokemon Cinderace doesn't like Clodsire and Dondozo. Speaking of Water-types, those who are not scared of Cinderace's Will-O-Wisp are also natural Cinderace counters, like Walking Wake and the aforementioned Primarina. Grass-types like Ogerpon-Wellspring, Ogerpon-Teal Mask and Rillaboom provides safety versus Primarina, and Rillaboom in particular has Grassy Terrain to support Cinderace's weakness to ground. As for helping in the Walking Wake matchup, Fairy-types like Iron Valiant and Hatterene are always a great option for not just Walking Wake, but for the other dragons in the tier who resist Cinderace's Fire STAB, Iron Valiant appreciates momentum to be brought safely, while Hatterene makes for another hazard control duo, and Hatterene is also grateful for taking halved damage from burned opponents. Galarian Slowking is a good partner for Cinderace due to its ability to pivot with Chilly Reception, creating a pivoting defensive core, Galarian Slowking is also one of the best defensive checks to Walking Wake. Cinderace returns the favor by checking Kingambit
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/kd458.633798/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
name: Bulky Pivot
move 1: Pyro Ball
move 2: U-turn
move 3: Will-O-Wisp
move 4: Court Change
item: Heavy-Duty Boots
tera type: Fire / Flying
ability: Blaze
nature: Jolly
evs: 224 HP / 32 Atk / 252 Spe
[SET COMMENTS]
Cinderace's Bulky set revolves around the idea of maximizing its utility, it has the combination of U-turn, to keep momentum for its teammates and pivoting out of bad matchups, Will-O-Wisp, which allows it to neutralize physically offensive Pokémon like Kingambit, Great Tusk and Dragonite for example, and Court Change, which can allow him to function as a hazard remover and one of the best counters to sticky web teams. Heavy-Duty Boots are the best item for it, allowing for it to switch in and out freely and remove hazards effectively. The set EVs allow it to OHKO offensive Gholdengo with Pyro Ball. Blaze is the preferred ability to keep Cinderace's Fire-type profile intact, which helps in taking Fairy-, Steel- and Grass-type moves, like Moonblast from Iron Valiant, Make it Rain from Gholdengo and Wood Hammer from Rillaboom, Blaze also lets Cinderace keep its Fire STAB after using Court Change. Tera Fire can serve as a power boost for Pyro Ball, which can allow Cinderace 2HKO Kyurem, while Tera Flying allows it to stand its ground against Ground-types, like Great Tusk or Ting Lu, allowing it to land a potential burn or get a free Court Change.
Cinderace works best on bulky offense and balance teams, where it can support its team while keeping offensive momentum for them. For example, Ogerpon-Wellspring loves having a partner that can remove hazards, and both Pokemon can use U-turn to pivot in on each other's checks. Corviknight likes partnering with Cinderace because both can remove hazards and Cinderace can force out Gholdengo. Dragapult appreciates Cinderace's abilities to spread burns, so that it can threaten opponents with Hex. Kyurem appreciates Cinderace's hazard removal duty and its access to U-turn, which Cinderace can use to pivot in on Pokemon like Great Tusk or Clodsire to let Kyurem wallbreak. Cinderace's biggest counters are Pokémon that are not scared of burns nor its Fire STAB, Gliscor, Heatran and Gouging Fire take little from Pyro Ball, are immune to burns and pack ground-type moves to make quick work of it, for this reason, Great Tusk makes a great Cinderace partner who can serve as another form of hazard removal, while threatening all of them with Ice Spinner and Ground STAB. Primarina can also scare Gliscor and Heatran away, as well as handling Pokemon Cinderace doesn't like Clodsire and Dondozo. Speaking of Water-types, those who are not scared of Cinderace's Will-O-Wisp are also natural Cinderace counters, like Walking Wake and the aforementioned Primarina. Grass-types like Ogerpon-Wellspring, Ogerpon-Teal Mask and Rillaboom provides safety versus Primarina, and Rillaboom in particular has Grassy Terrain to support Cinderace's weakness to ground. As for helping in the Walking Wake matchup, Fairy-types like Iron Valiant and Hatterene are always a great option for not just Walking Wake, but for the other dragons in the tier who resist Cinderace's Fire STAB, Iron Valiant appreciates momentum to be brought safely, while Hatterene makes for another hazard control duo, and Hatterene is also grateful for taking halved damage from burned opponents. Galarian Slowking is a good partner for Cinderace due to its ability to pivot with Chilly Reception, creating a pivoting defensive core, Galarian Slowking is also one of the best defensive checks to Walking Wake. Cinderace returns the favor by checking Kingambit
[SET CREDITS]
Written by:
https://www.smogon.com/forums/members/1ldk.517709/
Quality checked by:
https://www.smogon.com/forums/members/fayawizard.616497/
https://www.smogon.com/forums/members/kd458.633798/
Grammar checked by:
https://www.smogon.com/forums/members/username.XXXXXX/
Last edited: