Ladder rules. It's just a gimmick.Why do I keep seeing Choice Scarf Machamp in UU? What purpose does it serve?
Edit: sniped ;_;
Ladder rules. It's just a gimmick.Why do I keep seeing Choice Scarf Machamp in UU? What purpose does it serve?
It's viable mainly with Slow VoltTurn support by Pokémon like Uxie or Forretress, what ables Dugtrio to trap some common threats such as Entei and Tentacruel.is dugtrio good in uu? why or why not?
Thank you!Try posting your team in the RMT, or Rate My Team, subforum (http://www.smogon.com/forums/forums/oras-other-teams.292/). Just remember to follow the required guidelines while posting your RMT, and I'm sure you'll find a couple of people who'll be willing to offer you advice on how you can possibly make the team better!
You can also try asking for a rate in the RMT channel on PS!, if that's easier for you. Good luck!
Thanks! Also, is there a Mega Aboma set with Leech Seed??Venusaur is just not good as a defensive Pokémon. If you wanna use a bulky Grass-type, try Utility Celebi or Chesnaught, these Pokémon are better options overall.
Venusaur is just not good as a defensive Pokémon. If you wanna use a bulky Grass-type, try Utility Celebi or Chesnaught, these Pokémon are better options overall.What's a good Venusaur set? I know there's it's Chlorophyll set but now Amoonguss ans Tangrowth are gone I feel like it can do more than that.
If you're using a Swords Dance variant then I'd consider strong wallbreakers to remove or weaken its best checks in physical walls so Pokemon such as Choice Specs Sylveon or Choice Band Entei should be taken into consideration.What pairs well with mega absol on an offensive team?
Moltres tends to thrive when there are no Stealth Rock on the field but most hazard removers don't benefit from the wallbreaking capacity the Pokemon provides so in terms of purely cores I'd probably use Pokemon that could capitalize on its few counters (i.e Blissey, Ampharos-Mega) so I'd look at something along the lines of mixed Hydreigon or Choice Band Conkeldurr among other strong wallbreakers to form strong wallbreaking cores for the rest of the team (preferably sweepers) to clean up later on. Be sure to have hazard removal when using Moltres though.Is there any viable core that includes moltres? I'm interested in building a team around him, if it can be used.
Ok. I like the conkeldurr moltres idea, thinking about fitting a tenta or blastoise for hazard removalMoltres tends to thrive when there are no Stealth Rock on the field but most hazard removers don't benefit from the wallbreaking capacity the Pokemon provides so in terms of purely cores I'd probably use Pokemon that could capitalize on its few counters (i.e Blissey, Ampharos-Mega) so I'd look at something along the lines of mixed Hydreigon or Choice Band Conkeldurr among other strong wallbreakers to form strong wallbreaking cores for the rest of the team (preferably sweepers) to clean up later on. Be sure to have hazard removal when using Moltres though.
took 5 minutes to build you something half-decent. You can easily shuffle around some slots (like tenta instead of forry, rocks instead of RD/Ice Punch on pert, etc.) There can be many variations to this team so I'd actually recommend using this team as a sort of template and continue to develop your own style.Ok. I like the conkeldurr moltres idea, thinking about fitting a tenta or blastoise for hazard removal
Thanks, Im gonna see how i play with this and see what variations i can come up withtook 5 minutes to build you something half-decent. You can easily shuffle around some slots (like tenta instead of forry, rocks instead of RD/Ice Punch on pert, etc.) There can be many variations to this team so I'd actually recommend using this team as a sort of template and continue to develop your own style.
Swampert-Mega @ Swampertite
Ability: Swift Swim
EVs: 116 HP / 216 Atk / 176 Spe
Adamant Nature
- Waterfall
- Earthquake
- Ice Punch
- Rain Dance
Hydreigon @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Dark Pulse
- Taunt
- Roost
Moltres @ Leftovers
Ability: Flame Body
EVs: 248 HP / 204 Def / 56 Spe
Bold Nature
IVs: 0 Atk
- Will-O-Wisp
- Flamethrower
- Roost
- Toxic
Forretress @ Leftovers
Ability: Sturdy
EVs: 252 HP / 16 Def / 240 SpD
Bold Nature
IVs: 0 Atk
- Stealth Rock
- Rapid Spin
- Toxic
- Volt Switch
Conkeldurr @ Choice Band
Ability: Sheer Force
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Mach Punch
- Hammer Arm
- Knock Off
- Poison Jab
Sylveon @ Leftovers
Ability: Pixilate
EVs: 252 HP / 248 Def / 8 Spe
Bold Nature
IVs: 0 Atk
- Hyper Voice
- Heal Bell
- Wish
- Protect
you can easily utilize offensive Moltres too, again, there can be many variations to this team as the mons are quite diverse and the cores quite eclectic.
Other interesting combinations can include Moltres/Krook/Tenta/Cobalion/Kyurem/Sylveon or Moltres/Hydreigon/Empoleon/Cresselia/Conk/Gligar. Moltres isn't the best mon, but its unique typing lets it fit nicely on balance and BO teams. What I listed above is just the vanilla teambuilding for Moltres.Thanks, Im gonna see how i play with this and see what variations i can come up with
Pursuit Mega Aero, Pursuit Krook, Pursuit Mega Beedrill - in general Pursuit support or a strong Dark-type would be great to trap / beat Chandelure and beat Psychics.I've been using NP infernape a ton and I'm wondering if anybody has a cool partner for it to battle up with.
Odds are(and I think I remember hearing something along these lines before), the start of Gen7 UU would generally do suspect testing through the council. The early meta will have a large amount of things that would need to be cleaned out (see: Keldeo/Latis/etc in early XY), and council voting clears it up much faster than a 2-3 week suspect length for each thing. Once the tier settles down, they'd probably switch back to suspect testing.for the incoming s/m metagame, will all the suspect tests or NP be done via council votes only or by suspect ladder as well?