Cryogonal - Useful?
I've been looking at Crygononal and this thing looks like it has potential, but it seems a few things stands in its way. First is its frail defense stat, and second its typing (ice) doesn't do much for it defensively either. Now it's awful offensive movepool makes it a bad candidate for a special sweeper, so that's off the table. So Cryogonal's weaknesses are:
-Anything that hits for a decent amount of physical damage
-Stealth Rock weakness
-Can't really pull off an attack
But Cryogonal does have its fantastic special defense, decent speed, not awful HP, and respectable Special Attack. But, what really drew my attention to it is its movepool. It has quirky moves but they're respectably good.
Namely it has Rapid Spin, Recover, Reflect and Light Screen, Haze, Acid Armor and - wait for it - Bind.
Now, while I think it can pull off a good Dual Screening as long as it switches on a choice-Ground attack, or switch into a special attacker (especially if its an ice-beam), so setting it up with Screens and Recover and maybe Ice Beam looks usable.
Rapid Spin is also a nice addition in removing Stealth Rock/Spikes. In addition its levitate lets it switch into spikes/toxic spikes (unfortunately stealth rock will still chunk out its health... but at least it has Recover).
But now, Bind, has the secondary effect of trapping. This is more of a gimmick than anything but imagine trapping a special attacker for 4-5 turns and using that time to set up Acid Armor stacks, Light Screens, Rapid Spin-ing, and stopping opponents from setting up via Haze while being drained away via Toxic (or maybe even hail).
Does anyone else see potential in Cryogonal? Is this just completely unusable due to its typing and awful defenses?