weatherless...................71.12619% balance.......................55.10239% offense.......................43.36614% rain..........................19.68017% sun........................... 7.46824% trickroom..................... 3.34626% tricksun...................... 1.57542% voltturn...................... 0.95611% hail.......................... 0.94716% sand.......................... 0.86430% semistall..................... 0.82427% hyperoffense.................. 0.66971% rainoffense................... 0.56605% tailwind...................... 0.49833% trickrain..................... 0.27317% multiweather.................. 0.08479% trickhail..................... 0.04741% tricksand..................... 0.04146% stall......................... 0.03750% monotype...................... 0.02739% gravity....................... 0.02578% sunoffense.................... 0.01613% monoelectric.................. 0.00558% monoice....................... 0.00401% sandoffense................... 0.00395% monodragon.................... 0.00364% monowater..................... 0.00331% dragmag....................... 0.00317% mononormal.................... 0.00291% sandstall..................... 0.00289% monoghost..................... 0.00284% monopsychic................... 0.00124% monofairy..................... 0.00096% monodark...................... 0.00055% monosteel..................... 0.00055% batonpass..................... 0.00052% monobug....................... 0.00052% hailstall..................... 0.00049% hailoffense................... 0.00047% monofighting.................. 0.00045% monograss..................... 0.00026% monoground.................... 0.00022% monoflying.................... 0.00016% monorock...................... 0.00012% monopoison.................... 0.00006% sunstall...................... 0.00004% trapper....................... 0.00002% monofire...................... 0.00002% rainstall..................... 0.00001% allweather.................... 0.00000% Stalliness (mean: 0.058) -1.2|# |# -0.8|## |####### -0.4|############## |############################# 0.0|############################## |############################ +0.4|##################### |############# +0.8|#### |## | | more negative = more offensive, more positive = more stall one # = 0.66%