weatherless...................79.51801% offense.......................48.42997% balance.......................29.24665% hyperoffense..................16.01978% voltturn......................12.59545% sand..........................11.09356% semistall..................... 4.06985% rain.......................... 3.48953% hail.......................... 3.42140% sun........................... 3.01847% stall......................... 2.23375% monotype...................... 1.82905% trickroom..................... 0.85285% hailoffense................... 0.70484% sandoffense................... 0.68545% multiweather.................. 0.53391% choice........................ 0.50631% monobug....................... 0.43817% sunoffense.................... 0.41938% rainoffense................... 0.38649% monoice....................... 0.24023% monoflying.................... 0.22614% tricksand..................... 0.21380% monoelectric.................. 0.14978% tricksun...................... 0.14155% monosteel..................... 0.11982% monowater..................... 0.10925% monofairy..................... 0.10220% sandstall..................... 0.10161% monorock...................... 0.07636% monoghost..................... 0.07577% monograss..................... 0.06285% monopoison.................... 0.06167% mononormal.................... 0.05991% monodark...................... 0.05932% tailwind...................... 0.05697% monofighting.................. 0.04288% dragmag....................... 0.04288% gravity....................... 0.03935% monofire...................... 0.03583% monodragon.................... 0.02349% monoground.................... 0.02173% hailstall..................... 0.01938% monopsychic................... 0.01703% trickhail..................... 0.00822% sunstall...................... 0.00352% rainstall..................... 0.00294% trapper....................... 0.00176% trickrain..................... 0.00176% allweather.................... 0.00117% Stalliness (mean: -0.236) -2.0|## |### -1.5|######### |############ -1.0|######################## |####################### -0.5|########################### |############################## 0.0|########################### |###################### +0.5|############### |########### +1.0|###### |##### +1.5|## |# +2.0|# |# +2.5| | +3.0|# more negative = more offensive, more positive = more stall one # = 0.45%