weatherless...................60.20415% offense.......................49.35290% sun...........................25.45587% balance.......................22.54555% hyperoffense..................21.99546% rain..........................16.56153% multiweather.................. 7.74304% monotype...................... 7.26520% semistall..................... 3.45878% sand.......................... 3.30840% sunoffense.................... 2.95946% stall......................... 2.64731% hail.......................... 2.33775% trickroom..................... 2.28112% rainoffense................... 1.64020% voltturn...................... 1.60049% monobug....................... 0.80822% monowater..................... 0.74670% monoghost..................... 0.65816% monoice....................... 0.57256% monopsychic................... 0.56344% monodragon.................... 0.54131% trickrain..................... 0.50257% mononormal.................... 0.47133% monosteel..................... 0.46710% sunstall...................... 0.44724% hailoffense................... 0.43682% sandoffense................... 0.43324% monofighting.................. 0.42738% monodark...................... 0.34210% monoflying.................... 0.33722% choice........................ 0.33657% tricksun...................... 0.33266% monofairy..................... 0.28221% monopoison.................... 0.28123% monofire...................... 0.25487% monorock...................... 0.25389% monoground.................... 0.25064% monoelectric.................. 0.18879% monograss..................... 0.16210% dragmag....................... 0.11751% tailwind...................... 0.11393% sandstall..................... 0.11360% trapper....................... 0.11230% rainstall..................... 0.08691% gravity....................... 0.01660% trickhail..................... 0.01465% hailstall..................... 0.01204% tricksand..................... 0.00618% allweather.................... 0.00163% Stalliness (mean: -0.355) |# -2.0|## |##### -1.5|########## |################### -1.0|############################ |############################# -0.5|############################## |########################## 0.0|###################### |################# +0.5|############ |######## +1.0|##### |### +1.5|## |# +2.0|# |# +2.5| |# +3.0|# |# more negative = more offensive, more positive = more stall one # = 0.44%