weatherless...................67.74448% offense.......................45.11041% hyperoffense..................25.00000% rain..........................24.05363% balance.......................20.66246% voltturn......................14.98423% sun........................... 7.01893% stall......................... 5.75710% choice........................ 5.44164% rainoffense................... 3.54890% semistall..................... 3.47003% sand.......................... 2.76025% multiweather.................. 2.68139% sunoffense.................... 2.12934% trickroom..................... 1.18297% hail.......................... 1.10410% gravity....................... 0.86751% rainstall..................... 0.63091% monotype...................... 0.39432% monorock...................... 0.31546% tailwind...................... 0.23659% hailoffense................... 0.15773% monopoison.................... 0.07886% Stalliness (mean: -0.285) |# -1.5|######## |################# -1.0|############################## |########## -0.5|###################### |############################ 0.0|########### |#################### +0.5|###### |#### +1.0|###### | +1.5|# |### +2.0|#### | +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.57%