weatherless...................55.05574% offense.......................46.59907% balance.......................32.24839% rain..........................27.20308% voltturn......................21.37776% sun...........................20.35948% hyperoffense..................16.53855% multiweather.................. 6.24620% semistall..................... 2.91396% rainoffense................... 2.47743% hail.......................... 2.33308% sunoffense.................... 2.27743% stall......................... 1.70003% monotype...................... 1.65568% sand.......................... 1.46176% choice........................ 0.84262% hailoffense................... 0.42001% trickroom..................... 0.32957% monofire...................... 0.21740% tailwind...................... 0.18261% dragmag....................... 0.14957% monowater..................... 0.13826% monodragon.................... 0.13044% monorock...................... 0.12261% monoelectric.................. 0.12000% monosteel..................... 0.11131% mononormal.................... 0.10783% monofighting.................. 0.10783% monoflying.................... 0.10522% monoground.................... 0.09913% sunstall...................... 0.09131% monobug....................... 0.09044% monopsychic................... 0.08870% sandoffense................... 0.08087% monograss..................... 0.07652% monopoison.................... 0.06522% monoghost..................... 0.06348% rainstall..................... 0.06261% monoice....................... 0.05565% monodark...................... 0.05391% sandstall..................... 0.03478% trickrain..................... 0.02783% monofairy..................... 0.02609% tricksun...................... 0.02348% allweather.................... 0.01826% hailstall..................... 0.00522% trickhail..................... 0.00174% gravity....................... 0.00087% Stalliness (mean: -0.233) -2.0|## |### -1.5|######### |############### -1.0|#################### |######################### -0.5|############################## |############################## 0.0|########################### |######################## +0.5|################### |################ +1.0|##### |### +1.5|## |# +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.43%