weatherless...................92.21594% offense.......................55.83210% hyperoffense..................23.87679% balance.......................17.86257% hail.......................... 5.29202% rain.......................... 2.03422% semistall..................... 1.90649% monotype...................... 0.99939% stall......................... 0.52205% sand.......................... 0.35648% monodark...................... 0.19742% monopoison.................... 0.18975% monoghost..................... 0.16862% sun........................... 0.16011% sandoffense................... 0.12733% monoice....................... 0.10816% monoflying.................... 0.09467% monofire...................... 0.09316% mononormal.................... 0.09289% monowater..................... 0.09013% monofighting.................. 0.05393% monoelectric.................. 0.05327% monodragon.................... 0.05314% rainoffense................... 0.04417% monoground.................... 0.03403% multiweather.................. 0.03067% monopsychic................... 0.02147% monograss..................... 0.02124% monorock...................... 0.02065% monofairy..................... 0.01837% monosteel..................... 0.01629% hailstall..................... 0.01229% monobug....................... 0.00900% sunoffense.................... 0.00450% trickroom..................... 0.00136% sandstall..................... 0.00002% hailoffense................... 0.00000% batonpass..................... 0.00000% voltturn...................... 0.00000% sunstall...................... 0.00000% Stalliness (mean: -0.512) | -2.0| |###### -1.0|########################### |############################## 0.0|############ |####### +1.0|# |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.18%