weatherless...................72.90848% balance.......................37.06050% offense.......................32.49741% voltturn......................16.44002% hyperoffense..................13.32859% sand..........................12.47156% semistall..................... 9.75569% stall......................... 7.35781% rain.......................... 6.46200% hail.......................... 6.26422% sun........................... 3.53283% sandstall..................... 1.76189% hailoffense................... 1.57963% monotype...................... 1.56670% choice........................ 1.38056% trickroom..................... 1.31722% multiweather.................. 0.81954% sandoffense................... 0.43046% rainoffense................... 0.36711% monowater..................... 0.32834% sunoffense.................... 0.30248% dragmag....................... 0.25465% allweather.................... 0.20036% monoice....................... 0.19648% monopoison.................... 0.19261% monobug....................... 0.18614% tricksun...................... 0.18097% monopsychic................... 0.13444% monofairy..................... 0.12280% monosteel..................... 0.11246% monoghost..................... 0.07885% monorock...................... 0.07497% monofighting.................. 0.06593% monoelectric.................. 0.04912% monoflying.................... 0.03749% monodark...................... 0.03232% hailstall..................... 0.03102% gravity....................... 0.02844% monograss..................... 0.02198% mononormal.................... 0.02068% sunstall...................... 0.02068% tailwind...................... 0.01810% monofire...................... 0.01680% rainstall..................... 0.01293% monodragon.................... 0.01163% trickrain..................... 0.00776% tricksand..................... 0.00776% monoground.................... 0.00517% trickhail..................... 0.00259% Stalliness (mean: 0.137) -2.0|#### |##### -1.5|######### |############ -1.0|############## |############### -0.5|######################### |########################### 0.0|############################## |########################## +0.5|############################ |######################### +1.0|################# |############ +1.5|######## |#### +2.0|## |###### +2.5|## |## +3.0|## |# more negative = more offensive, more positive = more stall one # = 0.36%