weatherless...................57.48287% balance.......................56.58222% offense.......................36.57316% rain..........................20.12801% trickroom.....................14.22513% sand..........................11.35461% tailwind......................10.56229% sun...........................10.35465% voltturn...................... 7.52148% semistall..................... 6.37046% trickrain..................... 1.93765% tricksand..................... 1.55655% monotype...................... 1.38373% hail.......................... 1.37532% multiweather.................. 0.68375% tricksun...................... 0.50482% monopsychic................... 0.33131% hyperoffense.................. 0.29168% monorock...................... 0.25111% monosteel..................... 0.18831% choice........................ 0.18654% stall......................... 0.18249% trickhail..................... 0.16846% monoelectric.................. 0.10702% monoflying.................... 0.10481% monoice....................... 0.09543% dragmag....................... 0.07493% monodark...................... 0.06473% monoghost..................... 0.06458% monofighting.................. 0.06277% batonpass..................... 0.06246% monofairy..................... 0.05455% monowater..................... 0.05341% sunoffense.................... 0.01527% rainoffense................... 0.00828% monofire...................... 0.00507% sandoffense................... 0.00499% sandstall..................... 0.00349% monodragon.................... 0.00063% sunstall...................... 0.00005% trapper....................... 0.00001% hailoffense................... 0.00000% rainstall..................... 0.00000% monopoison.................... 0.00000% monograss..................... 0.00000% monobug....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.207) -1.5| | -1.0|# |# -0.5|## |###################### 0.0|############################## |################## +0.5|########## |################ +1.0|#### |### +1.5|# | +2.0| | more negative = more offensive, more positive = more stall one # = 0.92%