weatherless...................73.80640% offense.......................50.86608% balance.......................40.69080% sand..........................11.65590% sun........................... 9.44993% hyperoffense.................. 6.43025% tailwind...................... 4.40080% rain.......................... 3.50529% trickroom..................... 2.04545% voltturn...................... 1.99642% semistall..................... 1.92201% choice........................ 1.78455% hail.......................... 1.70069% trickhail..................... 0.80300% dragmag....................... 0.18841% gravity....................... 0.17270% sandoffense................... 0.14596% multiweather.................. 0.11821% stall......................... 0.09085% hailoffense................... 0.04193% rainoffense................... 0.03755% monotype...................... 0.02446% rainstall..................... 0.01667% monorock...................... 0.01259% sunoffense.................... 0.00750% monowater..................... 0.00668% batonpass..................... 0.00413% monograss..................... 0.00376% monofire...................... 0.00121% sandstall..................... 0.00064% monofighting.................. 0.00022% monopoison.................... 0.00000% monoflying.................... 0.00000% monoghost..................... 0.00000% mononormal.................... 0.00000% tricksand..................... 0.00000% monofairy..................... 0.00000% Stalliness (mean: -0.079) -1.5|# |###### -1.0|######### |############## -0.5|################### |#################### 0.0|############################## |######################## +0.5|############### |########### +1.0|##### |### +1.5| | +2.0| | +2.5| more negative = more offensive, more positive = more stall one # = 0.64%