weatherless...................53.74530% sand..........................43.10624% offense.......................36.95346% balance.......................29.00169% semistall.....................13.73795% hyperoffense..................12.95471% stall......................... 7.35218% sandoffense................... 4.02237% sandstall..................... 3.61031% batonpass..................... 3.20259% dragmag....................... 2.82160% rain.......................... 2.34809% rainoffense................... 0.88442% sun........................... 0.86683% monotype...................... 0.67930% choice........................ 0.36112% sunoffense.................... 0.28552% trapper....................... 0.21768% monowater..................... 0.11581% monopsychic................... 0.09867% voltturn...................... 0.08611% multiweather.................. 0.08428% monobug....................... 0.08200% monofighting.................. 0.07081% monograss..................... 0.04340% mononormal.................... 0.04317% monopoison.................... 0.04020% monorock...................... 0.04020% monosteel..................... 0.03426% monoice....................... 0.03038% monoflying.................... 0.02627% monofire...................... 0.01987% hail.......................... 0.01782% monoground.................... 0.01759% monoelectric.................. 0.01530% rainstall..................... 0.01439% monoghost..................... 0.01325% monodragon.................... 0.01279% monodark...................... 0.00777% sunstall...................... 0.00160% hailstall..................... 0.00160% monofairy..................... 0.00023% Stalliness (mean: 0.100) |## -1.5|###### |################### -1.0|########################## |############################## -0.5|############################ |########################### 0.0|############################ |########################## +0.5|##################### |################## +1.0|################# |################## +1.5|################# |########## +2.0|###### |### +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.33%