weatherless...................85.71002% offense.......................43.80669% balance.......................27.51148% hyperoffense..................18.62910% voltturn......................13.49195% sand..........................10.01549% semistall..................... 5.52584% stall......................... 4.52690% hail.......................... 2.15993% rain.......................... 1.16165% sun........................... 1.08021% hailoffense................... 0.78564% sandoffense................... 0.56923% trickroom..................... 0.45688% sandstall..................... 0.44610% choice........................ 0.35065% dragmag....................... 0.16571% monotype...................... 0.15401% sunoffense.................... 0.15047% rainoffense................... 0.13974% multiweather.................. 0.11473% tricksand..................... 0.09910% monosteel..................... 0.04756% tailwind...................... 0.04565% tricksun...................... 0.03255% monodark...................... 0.03030% monoice....................... 0.01353% monowater..................... 0.01274% monobug....................... 0.01251% monofairy..................... 0.01097% monofighting.................. 0.00942% mononormal.................... 0.00585% gravity....................... 0.00538% monograss..................... 0.00414% allweather.................... 0.00358% monopoison.................... 0.00189% trickrain..................... 0.00174% monodragon.................... 0.00140% monoghost..................... 0.00110% monopsychic................... 0.00072% monoelectric.................. 0.00057% monorock...................... 0.00053% monofire...................... 0.00036% hailstall..................... 0.00033% monoflying.................... 0.00024% monoground.................... 0.00021% sunstall...................... 0.00007% rainstall..................... 0.00005% trickhail..................... 0.00000% Stalliness (mean: -0.169) -2.0|### |##### -1.5|########### |############### -1.0|##################### |##################### -0.5|###################### |############################## 0.0|######################### |################### +0.5|############## |############# +1.0|####### |###### +1.5|#### |## +2.0|# |# +2.5|# |# +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.45%