weatherless...................66.62132% balance.......................36.14306% offense.......................26.54598% hyperoffense..................23.16430% sand..........................15.59357% voltturn......................11.33419% rain.......................... 8.00779% stall......................... 7.54018% semistall..................... 6.60647% hail.......................... 5.17237% sun........................... 4.67945% trickroom..................... 3.04615% hailoffense................... 3.01475% tricksun...................... 2.58390% sandstall..................... 2.54589% choice........................ 1.54654% sunoffense.................... 1.22495% dragmag....................... 0.40683% rainoffense................... 0.18936% hailstall..................... 0.15529% multiweather.................. 0.07366% monotype...................... 0.03852% tailwind...................... 0.02670% monoice....................... 0.01500% monowater..................... 0.01483% monoground.................... 0.00392% gravity....................... 0.00288% monopsychic................... 0.00252% mononormal.................... 0.00076% monosteel..................... 0.00063% rainstall..................... 0.00031% sunstall...................... 0.00018% monofighting.................. 0.00016% monoghost..................... 0.00016% monodragon.................... 0.00014% monobug....................... 0.00012% monofire...................... 0.00011% monofairy..................... 0.00009% monoelectric.................. 0.00008% monoflying.................... 0.00006% monodark...................... 0.00003% monopoison.................... 0.00001% allweather.................... 0.00000% tricksand..................... 0.00000% sandoffense................... 0.00000% monorock...................... 0.00000% monograss..................... 0.00000% trickhail..................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.011) -2.0|# |###### -1.5|######################## |############# -1.0|######### |############# -0.5|########## |#################### 0.0|#################### |############################## +0.5|############### |############ +1.0|############ |######## +1.5|#### |### +2.0|# |# +2.5|## |#### +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.47%