weatherless...................90.08064% offense.......................61.93032% balance.......................24.78607% hyperoffense..................12.66464% voltturn...................... 9.94647% hail.......................... 4.24482% sun........................... 3.59930% sand.......................... 1.63309% sunoffense.................... 1.53440% semistall..................... 0.61897% rain.......................... 0.53538% monotype...................... 0.53079% sandoffense................... 0.30549% rainoffense................... 0.30008% trickroom..................... 0.11347% mononormal.................... 0.09548% multiweather.................. 0.09323% monoground.................... 0.08684% monobug....................... 0.07918% monopoison.................... 0.06595% monowater..................... 0.06202% hailoffense................... 0.04088% monoice....................... 0.03494% choice........................ 0.02941% dragmag....................... 0.02877% monofighting.................. 0.02254% monofairy..................... 0.01929% monodark...................... 0.01596% monoelectric.................. 0.01143% tailwind...................... 0.00965% trapper....................... 0.00777% monodragon.................... 0.00746% monoflying.................... 0.00722% monoghost..................... 0.00590% monograss..................... 0.00539% monorock...................... 0.00455% monofire...................... 0.00274% monopsychic................... 0.00241% monosteel..................... 0.00148% gravity....................... 0.00000% stall......................... 0.00000% Stalliness (mean: -0.375) | -2.0|## |#### -1.5|#### |##### -1.0|############ |################# -0.5|####################### |############################## 0.0|########################### |###################### +0.5|##### |# +1.0|# more negative = more offensive, more positive = more stall one # = 0.66%