weatherless...................81.05613% offense.......................53.91574% hyperoffense..................22.23018% balance.......................19.66045% rain.......................... 9.22883% monotype...................... 8.20328% batonpass..................... 6.46858% sun........................... 5.19104% sand.......................... 3.40387% voltturn...................... 2.62603% semistall..................... 2.62220% hail.......................... 2.48303% mononormal.................... 1.86284% choice........................ 1.61309% stall......................... 1.57143% rainoffense................... 1.40253% multiweather.................. 1.32867% monoghost..................... 0.78684% monodragon.................... 0.71793% trickroom..................... 0.67740% sunoffense.................... 0.61997% monowater..................... 0.61547% monofighting.................. 0.54813% monoflying.................... 0.53935% monopsychic................... 0.50129% monosteel..................... 0.50084% sandoffense................... 0.49611% monodark...................... 0.45197% monobug....................... 0.44747% monofairy..................... 0.39905% monoground.................... 0.39252% monofire...................... 0.38712% monograss..................... 0.37540% monoice....................... 0.37045% monoelectric.................. 0.36887% tailwind...................... 0.33532% hailoffense................... 0.33374% monopoison.................... 0.29253% monorock...................... 0.27249% trickrain..................... 0.18444% sunstall...................... 0.11282% trapper....................... 0.11170% sandstall..................... 0.06170% rainstall..................... 0.05247% dragmag....................... 0.04729% tricksun...................... 0.03198% tricksand..................... 0.01306% gravity....................... 0.00788% trickhail..................... 0.00631% hailstall..................... 0.00338% allweather.................... 0.00113% swagplay...................... 0.00045% Stalliness (mean: -0.444) -3.0| | -2.0|## |########## -1.0|######################### |############################## 0.0|##################### |########## +1.0|#### |## +2.0|# | more negative = more offensive, more positive = more stall one # = 0.96%