weatherless...................95.79527% offense.......................61.69723% hyperoffense..................18.15983% balance.......................17.21048% monotype...................... 4.58463% hail.......................... 3.07532% semistall..................... 2.51056% monowater..................... 1.46093% sand.......................... 0.74057% monodark...................... 0.60391% monoelectric.................. 0.55612% stall......................... 0.42190% sandoffense................... 0.41939% mononormal.................... 0.36987% monoflying.................... 0.36131% monofairy..................... 0.33303% monofighting.................. 0.33003% rain.......................... 0.32799% monopoison.................... 0.24678% monosteel..................... 0.24550% monoghost..................... 0.21771% monopsychic................... 0.17409% monodragon.................... 0.14380% monograss..................... 0.13074% sun........................... 0.12584% monoground.................... 0.10083% monorock...................... 0.09296% monofire...................... 0.08348% multiweather.................. 0.06498% monobug....................... 0.04884% monoice....................... 0.01832% sunoffense.................... 0.00818% voltturn...................... 0.00110% rainoffense................... 0.00060% sandstall..................... 0.00022% dragmag....................... 0.00017% rainstall..................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.452) -2.0|# |###### -1.0|##################### |############################## 0.0|############### |####### +1.0|## |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.20%