weatherless...................96.91562% offense.......................56.54906% balance.......................23.21137% hyperoffense..................18.31019% monotype...................... 3.25953% hail.......................... 2.27523% semistall..................... 1.51789% monowater..................... 0.53560% sand.......................... 0.53108% monodark...................... 0.43442% stall......................... 0.41149% monoelectric.................. 0.39426% monofighting.................. 0.36920% monoflying.................... 0.34522% monoghost..................... 0.31493% rain.......................... 0.23367% monosteel..................... 0.22182% monopoison.................... 0.21996% mononormal.................... 0.18947% monopsychic................... 0.17397% monofairy..................... 0.12653% sun........................... 0.11607% monorock...................... 0.11004% monodragon.................... 0.10882% sandoffense................... 0.10594% monograss..................... 0.09799% monoground.................... 0.08761% multiweather.................. 0.07148% monofire...................... 0.06732% monobug....................... 0.05205% sunoffense.................... 0.03207% monoice....................... 0.01904% rainoffense................... 0.00532% voltturn...................... 0.00066% sandstall..................... 0.00032% dragmag....................... 0.00021% rainstall..................... 0.00000% tailwind...................... 0.00000% batonpass..................... 0.00000% hailoffense................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.414) -2.0|# |###### -1.0|########################## |############################## 0.0|##################### |########### +1.0|### |# +2.0| | +3.0| more negative = more offensive, more positive = more stall one # = 1.01%