weatherless...................68.48303% balance.......................37.17758% offense.......................31.35445% voltturn......................15.91348% sand..........................13.37644% hyperoffense..................12.05907% semistall.....................11.85637% rain.......................... 7.85981% stall......................... 7.55253% hail.......................... 7.36961% sun........................... 4.63267% trickroom..................... 2.32928% sandstall..................... 2.04148% choice........................ 1.78393% hailoffense................... 1.62577% multiweather.................. 1.13476% monotype...................... 0.93312% sunoffense.................... 0.79922% dragmag....................... 0.42723% tricksun...................... 0.34208% rainoffense................... 0.30299% monosteel..................... 0.19964% trapper....................... 0.19013% gravity....................... 0.10482% monoghost..................... 0.10221% monofire...................... 0.09666% sandoffense................... 0.09492% monoelectric.................. 0.07712% monobug....................... 0.06811% monowater..................... 0.06405% monoground.................... 0.05534% monograss..................... 0.05531% monofairy..................... 0.04893% monorock...................... 0.04887% mononormal.................... 0.04667% monoice....................... 0.04643% trickrain..................... 0.02651% monopsychic................... 0.02401% monofighting.................. 0.02016% monoflying.................... 0.01485% monodark...................... 0.01466% tailwind...................... 0.01228% hailstall..................... 0.01081% monodragon.................... 0.00900% sunstall...................... 0.00880% monopoison.................... 0.00800% rainstall..................... 0.00750% trickhail..................... 0.00407% tricksand..................... 0.00222% Stalliness (mean: 0.202) -2.0|## |### -1.5|######### |########### -1.0|########### |############# -0.5|################### |########################## 0.0|############################## |######################### +0.5|####################### |######################## +1.0|################## |############ +1.5|######### |#### +2.0|## |##### +2.5|## |## +3.0|## |# +3.5|# more negative = more offensive, more positive = more stall one # = 0.39%