weatherless...................99.55965% balance.......................57.28852% offense.......................24.73478% semistall.....................13.34357% stall......................... 4.57764% batonpass..................... 3.07004% sun........................... 0.33016% monotype...................... 0.17955% sand.......................... 0.05929% rain.......................... 0.05668% hyperoffense.................. 0.05549% sandstall..................... 0.03480% monowater..................... 0.02630% monoflying.................... 0.02556% mononormal.................... 0.02393% trapper....................... 0.01604% monopsychic................... 0.01568% monofire...................... 0.01516% monopoison.................... 0.01376% monobug....................... 0.01249% monoground.................... 0.01195% monoice....................... 0.01065% monograss..................... 0.00820% monoghost..................... 0.00811% dragmag....................... 0.00692% multiweather.................. 0.00578% monofighting.................. 0.00562% monoelectric.................. 0.00409% monosteel..................... 0.00290% monodark...................... 0.00270% monorock...................... 0.00000% Stalliness (mean: 0.408) |######## -0.5|######### |############ 0.0|#################### |############################## +0.5|####################### |################# +1.0|######### |########### +1.5|###### |### +2.0|## |# +2.5| more negative = more offensive, more positive = more stall one # = 0.67%