weatherless...................81.78568% offense.......................36.15714% balance.......................30.24973% hyperoffense..................19.14335% sun...........................12.18958% semistall..................... 7.23731% stall......................... 7.21247% trickroom..................... 5.91926% rain.......................... 4.40534% voltturn...................... 1.87703% monotype...................... 1.31413% sand.......................... 1.29670% sunoffense.................... 0.86686% monoghost..................... 0.71572% monosteel..................... 0.59055% hail.......................... 0.45407% sunstall...................... 0.15995% hailoffense................... 0.15888% multiweather.................. 0.13137% choice........................ 0.10211% monowater..................... 0.00758% sandstall..................... 0.00359% monograss..................... 0.00029% monoelectric.................. 0.00000% monoice....................... 0.00000% gravity....................... 0.00000% rainoffense................... 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.054) |##### -1.5|######### |############## -1.0|############# |########## -0.5|############################## |########## 0.0|################ |################### +0.5|############## |########## +1.0|######## |##### +1.5|###### |######## +2.0|# |# +2.5|### | +3.0| more negative = more offensive, more positive = more stall one # = 0.55%