weatherless...................73.80766% offense.......................47.95432% balance.......................35.70497% sand..........................14.16133% hyperoffense..................12.32844% rain..........................10.31964% voltturn...................... 6.08012% semistall..................... 2.68683% sun........................... 1.75559% stall......................... 1.32544% rainoffense................... 0.67588% trickroom..................... 0.62820% choice........................ 0.54039% monotype...................... 0.38618% sandoffense................... 0.27423% monodark...................... 0.17476% sunoffense.................... 0.16255% tailwind...................... 0.09067% multiweather.................. 0.05778% trickrain..................... 0.05331% monosteel..................... 0.04989% monowater..................... 0.04887% sandstall..................... 0.04117% monopsychic................... 0.03677% monoghost..................... 0.02379% trapper....................... 0.01747% dragmag....................... 0.01420% hail.......................... 0.01357% monofighting.................. 0.01267% monofire...................... 0.00940% monopoison.................... 0.00624% monoflying.................... 0.00521% monoelectric.................. 0.00517% monofairy..................... 0.00400% monobug....................... 0.00383% monorock...................... 0.00310% monograss..................... 0.00307% mononormal.................... 0.00105% monoice....................... 0.00064% monodragon.................... 0.00026% monoground.................... 0.00005% tricksun...................... 0.00001% hailoffense................... 0.00001% Stalliness (mean: -0.190) |## -1.5|###### |########### -1.0|############### |###################### -0.5|########################### |########################## 0.0|############################## |############################## +0.5|############### |######## +1.0|##### |#### +1.5|# |# +2.0| more negative = more offensive, more positive = more stall one # = 0.49%