weatherless...................85.82904% offense.......................52.32288% balance.......................27.38859% hyperoffense..................16.92959% voltturn......................12.43930% rain.......................... 7.44184% sun........................... 5.72871% trickroom..................... 2.48060% semistall..................... 1.99185% stall......................... 1.36709% choice........................ 0.86125% sand.......................... 0.83992% rainoffense................... 0.40429% monotype...................... 0.37010% hail.......................... 0.26634% sunoffense.................... 0.22751% tricksun...................... 0.20892% tailwind...................... 0.10662% multiweather.................. 0.10310% monodragon.................... 0.07690% dragmag....................... 0.03406% sandoffense................... 0.03357% monowater..................... 0.03254% monoflying.................... 0.03246% trickrain..................... 0.02912% monofire...................... 0.02711% monofairy..................... 0.02540% monofighting.................. 0.02368% sandstall..................... 0.02333% hailoffense................... 0.02296% monodark...................... 0.02072% monopoison.................... 0.01982% monopsychic................... 0.01783% monosteel..................... 0.01678% monoghost..................... 0.01633% monobug....................... 0.01515% monoice....................... 0.01322% monograss..................... 0.01139% monorock...................... 0.01093% monoground.................... 0.00913% mononormal.................... 0.00905% gravity....................... 0.00603% monoelectric.................. 0.00597% trickhail..................... 0.00449% tricksand..................... 0.00418% sunstall...................... 0.00375% hailstall..................... 0.00216% rainstall..................... 0.00153% allweather.................... 0.00060% trapper....................... 0.00013% swagplay...................... 0.00005% Stalliness (mean: -0.310) |### -1.5|######## |############### -1.0|#################### |###################### -0.5|########################## |############################## 0.0|########################### |#################### +0.5|############# |####### +1.0|#### |## +1.5|# |# +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.50%