weatherless...................96.13258% offense.......................42.33604% balance.......................37.06049% hyperoffense..................13.89885% voltturn......................11.33071% semistall..................... 5.19680% rain.......................... 3.21537% stall......................... 1.50783% trickroom..................... 1.10848% rainoffense................... 0.67909% sun........................... 0.52618% choice........................ 0.31637% monotype...................... 0.24721% sunoffense.................... 0.14399% sand.......................... 0.08505% hail.......................... 0.07361% tailwind...................... 0.06931% mononormal.................... 0.06399% monodark...................... 0.04362% monopoison.................... 0.04044% multiweather.................. 0.03278% monoflying.................... 0.03060% monofire...................... 0.02796% monobug....................... 0.02449% sandstall..................... 0.01288% monograss..................... 0.01095% monoelectric.................. 0.00889% monowater..................... 0.00650% monopsychic................... 0.00453% monodragon.................... 0.00445% monoghost..................... 0.00443% monofighting.................. 0.00267% monoice....................... 0.00183% hailoffense................... 0.00170% monorock...................... 0.00168% rainstall..................... 0.00110% Stalliness (mean: -0.132) -2.0|### |#### -1.5|####### |########### -1.0|############## |################### -0.5|######################## |############################## 0.0|######################## |########################### +0.5|###################### |################ +1.0|######## |###### +1.5|### |# +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.45%