offense.......................58.55524% weatherless...................53.00692% balance.......................34.77731% rain..........................30.08248% sun...........................16.19322% trickroom.....................10.55349% hyperoffense.................. 5.43081% tailwind...................... 2.72584% monotype...................... 2.67580% tricksun...................... 2.45126% multiweather.................. 2.41958% sand.......................... 1.87577% rainoffense................... 1.52835% trickrain..................... 1.52039% voltturn...................... 1.36040% hail.......................... 1.30074% choice........................ 1.15055% semistall..................... 1.14011% monowater..................... 0.77773% sunoffense.................... 0.53647% monoghost..................... 0.52692% monofighting.................. 0.27725% monofairy..................... 0.20223% monoelectric.................. 0.18177% batonpass..................... 0.14280% monosteel..................... 0.11861% monopsychic................... 0.11785% trickhail..................... 0.11700% sandoffense................... 0.11567% monoice....................... 0.10181% dragmag....................... 0.09660% stall......................... 0.09653% monodark...................... 0.08731% gravity....................... 0.08035% mononormal.................... 0.07110% monodragon.................... 0.05809% monoflying.................... 0.05103% tricksand..................... 0.04379% monofire...................... 0.03620% hailoffense................... 0.03596% monograss..................... 0.02109% monopoison.................... 0.01741% sandstall..................... 0.01480% monorock...................... 0.01359% monobug....................... 0.01244% sunstall...................... 0.00768% trapper....................... 0.00406% monoground.................... 0.00337% rainstall..................... 0.00299% hailstall..................... 0.00094% Stalliness (mean: -0.187) -1.5|# |### -1.0|########## |################# -0.5|############################ |############################## 0.0|############################# |####################### +0.5|############# |##### +1.0|## |# +1.5| | more negative = more offensive, more positive = more stall one # = 0.61%