weatherless...................96.14656% offense.......................33.17610% balance.......................28.54884% semistall.....................16.80928% hyperoffense..................14.15468% voltturn...................... 8.45483% stall......................... 7.31109% sand.......................... 3.61159% sandstall..................... 0.24404% hail.......................... 0.22848% hailoffense................... 0.16514% gravity....................... 0.11830% dragmag....................... 0.10909% trickroom..................... 0.06885% rain.......................... 0.01330% rainoffense................... 0.01058% sandoffense................... 0.00092% monotype...................... 0.00040% monofighting.................. 0.00023% monodark...................... 0.00008% monosteel..................... 0.00007% sun........................... 0.00007% choice........................ 0.00004% monodragon.................... 0.00001% monowater..................... 0.00000% monograss..................... 0.00000% tailwind...................... 0.00000% rainstall..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.107) -2.0|# |##### -1.5|#### |### -1.0|###### |## -0.5|####### |############################## 0.0|################# |######## +0.5|###### |### +1.0|################### | +1.5|#### |####### +2.0| | +2.5| |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.80%