weatherless...................95.72743% balance.......................37.07274% offense.......................35.58282% hyperoffense..................10.71429% semistall..................... 9.53111% stall......................... 7.09904% voltturn...................... 6.50745% rain.......................... 2.01578% trickroom..................... 1.92813% hail.......................... 1.81858% trickhail..................... 1.05171% monotype...................... 1.02980% sun........................... 0.41630% monowater..................... 0.28484% rainoffense................... 0.28484% choice........................ 0.28484% mononormal.................... 0.24102% dragmag....................... 0.19720% rainstall..................... 0.13146% monograss..................... 0.08764% monofighting.................. 0.08764% hailoffense................... 0.08764% monofire...................... 0.08764% monoghost..................... 0.06573% sunoffense.................... 0.04382% monobug....................... 0.04382% monopoison.................... 0.02191% tailwind...................... 0.02191% monosteel..................... 0.02191% monorock...................... 0.02191% monofairy..................... 0.02191% monoice....................... 0.02191% monodark...................... 0.02191% monoflying.................... 0.02191% monoelectric.................. 0.02191% sand.......................... 0.02191% Stalliness (mean: 0.133) -2.0|# |## -1.5|##### |######### -1.0|################ |############## -0.5|######################### |############################ 0.0|######################### |############################## +0.5|###################### |################## +1.0|########### |########### +1.5|########### |######## +2.0|# |# +2.5|### | +3.0|# | more negative = more offensive, more positive = more stall one # = 0.42%