hyperoffense..................78.17582% weatherless...................68.78226% offense.......................20.59774% hail..........................16.08010% hailoffense...................11.83799% sand.......................... 6.49743% rain.......................... 5.64965% rainoffense................... 4.96631% sun........................... 3.17110% sunoffense.................... 3.01143% sandoffense................... 2.22049% choice........................ 1.49998% balance....................... 1.15808% dragmag....................... 0.72417% monotype...................... 0.68407% voltturn...................... 0.60629% monoflying.................... 0.16027% multiweather.................. 0.14636% mononormal.................... 0.13672% batonpass..................... 0.13166% monograss..................... 0.09447% monorock...................... 0.09191% trickroom..................... 0.08343% monofire...................... 0.07359% semistall..................... 0.06836% monopsychic................... 0.06836% monoelectric.................. 0.05874% trickhail..................... 0.04925% monopoison.................... 0.03418% monosteel..................... 0.03418% trapper....................... 0.03418% monoground.................... 0.03418% Stalliness (mean: -1.310) |###### -2.0|############ |############################ -1.5|############################## |########################### -1.0|######################## |########## -0.5|######### |###### 0.0|## |# more negative = more offensive, more positive = more stall one # = 0.65%