weatherless...................98.59767% offense.......................41.37600% balance.......................39.57147% voltturn......................15.69263% semistall..................... 7.34268% stall......................... 6.13966% hyperoffense.................. 5.57019% choice........................ 3.62685% trickroom..................... 3.44889% monotype...................... 0.72608% sun........................... 0.62998% rain.......................... 0.53744% sand.......................... 0.19220% tricksun...................... 0.18864% monoghost..................... 0.14237% monoelectric.................. 0.11745% dragmag....................... 0.10678% tailwind...................... 0.10322% monodragon.................... 0.09610% monofighting.................. 0.06051% monowater..................... 0.05695% monopsychic................... 0.05695% hail.......................... 0.04627% monopoison.................... 0.03915% mononormal.................... 0.03915% monoflying.................... 0.03915% monobug....................... 0.03559% monofire...................... 0.03559% monosteel..................... 0.03203% monofairy..................... 0.03203% monoground.................... 0.03203% monorock...................... 0.02847% monograss..................... 0.02136% gravity....................... 0.01780% trapper....................... 0.01780% sandstall..................... 0.01424% rainoffense................... 0.01424% sunoffense.................... 0.01424% monoice....................... 0.00712% sandoffense................... 0.00356% monodark...................... 0.00356% multiweather.................. 0.00356% tricksand..................... 0.00356% Stalliness (mean: 0.152) -1.5|## |##### -1.0|########## |############### -0.5|##################### |########################### 0.0|############################## |######################## +0.5|#################### |################ +1.0|########## |###### +1.5|#### |### +2.0|## |#### +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.49%