weatherless...................58.36047% sand..........................33.54186% hyperoffense..................28.58258% balance.......................28.39036% offense.......................19.30253% stall.........................12.19657% semistall.....................11.52796% rain.......................... 7.92267% sandoffense................... 7.26757% voltturn...................... 5.64932% rainoffense................... 4.67205% trickroom..................... 2.47961% sandstall..................... 0.47435% hail.......................... 0.17798% choice........................ 0.04409% multiweather.................. 0.00298% hailoffense................... 0.00048% monotype...................... 0.00006% monoflying.................... 0.00005% monoice....................... 0.00001% monoelectric.................. 0.00000% monowater..................... 0.00000% monopoison.................... 0.00000% sun........................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% monofire...................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: 0.035) -2.0|#### |##### -1.5|######## |############################## -1.0|######## |################ -0.5|##### |########## 0.0|########### |########### +0.5|################ |######## +1.0|################# |############## +1.5|# | +2.0|################### |### more negative = more offensive, more positive = more stall one # = 0.54%