weatherless...................93.18387% balance.......................40.36125% offense.......................35.13965% hyperoffense..................19.04555% voltturn......................10.39932% semistall..................... 5.38079% sand.......................... 2.75998% sun........................... 2.28541% rain.......................... 1.81496% trickroom..................... 1.50960% monotype...................... 1.08073% monograss..................... 0.99345% multiweather.................. 0.33983% hail.......................... 0.29561% sunoffense.................... 0.27348% stall......................... 0.07277% monowater..................... 0.04737% monoghost..................... 0.03990% rainoffense................... 0.01120% monofighting.................. 0.00000% monofairy..................... 0.00000% sandoffense................... 0.00000% monopoison.................... 0.00000% monobug....................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% choice........................ 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: -0.251) |###### -2.0| |## -1.5|############ |#### -1.0|########## |############################## -0.5|#### |########## 0.0|###################### |############## +0.5|######### |##### +1.0|################### |# +1.5|#### | +2.0| | more negative = more offensive, more positive = more stall one # = 0.65%