weatherless...................87.61480% balance.......................38.00641% offense.......................37.69571% hyperoffense..................18.77938% voltturn...................... 8.68314% sun........................... 5.22507% semistall..................... 4.30975% rain.......................... 3.02621% sand.......................... 2.95412% trickroom..................... 2.30001% monotype...................... 1.80217% hail.......................... 1.28229% choice........................ 1.25159% stall......................... 1.20875% sunoffense.................... 0.94851% monoghost..................... 0.51302% monograss..................... 0.38692% monobug....................... 0.34941% rainoffense................... 0.33536% monodragon.................... 0.25933% monowater..................... 0.22024% monofighting.................. 0.11495% multiweather.................. 0.10248% monopoison.................... 0.09327% monosteel..................... 0.06218% monoice....................... 0.06218% sandstall..................... 0.05251% monoflying.................... 0.05251% sandoffense................... 0.03109% monoelectric.................. 0.03109% monofairy..................... 0.00026% Stalliness (mean: -0.221) |### -2.0|# |### -1.5|########## |########## -1.0|############### |##################### -0.5|############## |################### 0.0|############################## |################### +0.5|#################### |##### +1.0|############# |### +1.5|## |## +2.0| | more negative = more offensive, more positive = more stall one # = 0.53%