weatherless...................99.17100% semistall.....................28.41560% hyperoffense..................24.11665% offense.......................18.15818% balance.......................15.49613% stall.........................13.81343% trickroom.....................11.78924% voltturn...................... 6.79461% sand.......................... 0.64303% sandstall..................... 0.16843% sun........................... 0.12943% hail.......................... 0.05253% hailstall..................... 0.04416% rain.......................... 0.00401% choice........................ 0.00108% sunoffense.................... 0.00028% sandoffense................... 0.00003% monotype...................... 0.00001% monoice....................... 0.00001% monoghost..................... 0.00000% rainoffense................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% tailwind...................... 0.00000% monobug....................... 0.00000% multiweather.................. 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% hailoffense................... 0.00000% monodark...................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.466) -2.0|##### |####### -1.5|################ |### -1.0|## |## -0.5|############## |## 0.0|###### |# +0.5|######## |##### +1.0|########### |### +1.5|############################## | +2.0| | +2.5| | +3.0|### more negative = more offensive, more positive = more stall one # = 0.75%